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Perceptual metrics for static and dynamic triangle meshes
Almost all mesh processing procedures cause some more or less visible changes in the
appearance of objects represented by polygonal meshes. In many cases, such as mesh …
appearance of objects represented by polygonal meshes. In many cases, such as mesh …
Parameterizing behavior trees
A Shoulson, FM Garcia, M Jones, R Mead… - Motion in Games: 4th …, 2011 - Springer
This paper introduces and motivates the application of parameterization to behavior trees.
As a framework, behavior trees are becoming more commonly used for agent controllers in …
As a framework, behavior trees are becoming more commonly used for agent controllers in …
Real-time multi-map saliency-driven gaze behavior for non-conversational characters
Gaze behavior of virtual characters in video games and virtual reality experiences is a key
factor of realism and immersion. Indeed, gaze plays many roles when interacting with the …
factor of realism and immersion. Indeed, gaze plays many roles when interacting with the …
Dual regression-enhanced gaze target detection in the wild
X Wang, H Zhang, Z Wang, W Nie… - IEEE Transactions …, 2023 - ieeexplore.ieee.org
Gaze is a vital feature in analyzing natural human behavior and social interaction. Existing
gaze target detection studies learn gaze from gaze orientations and scene cues via a neural …
gaze target detection studies learn gaze from gaze orientations and scene cues via a neural …
Assessing visual quality of 3-D polygonal models
Recent advances in evaluating and measuring the perceived visual quality of three-
dimensional (3-D) polygonal models are presented in this article, which analyzes the …
dimensional (3-D) polygonal models are presented in this article, which analyzes the …
Visual saliency guided textured model simplification
Mesh geometry can be used to model both object shape and details. If texture maps are
involved, it is common to let mesh geometry mainly model object shapes and let the texture …
involved, it is common to let mesh geometry mainly model object shapes and let the texture …
Optimized keyframe extraction for 3D character animations
In this paper, we propose a new method to automatically extract keyframes from animation
sequences. Our method can be applied equally to both skeletal and mesh animations. It …
sequences. Our method can be applied equally to both skeletal and mesh animations. It …
Representational image generation for 3D objects
Finding good representational images for 3D object exploration is a highly subjective
problem in the cognitive field. The “best” or “good” definitions do not depend on any metric …
problem in the cognitive field. The “best” or “good” definitions do not depend on any metric …
A decision theoretic approach to motion saliency in computer animations
We describe a model to calculate saliency of objects due to their motions. In a decision-
theoretic fashion, perceptually significant objects inside a scene are detected. The work is …
theoretic fashion, perceptually significant objects inside a scene are detected. The work is …
3D object exploration using viewpoint and mesh saliency entropies
This paper introduces a technique to inspect a 3D object in a scene with minimal loss of
information. We exploit the concept of the viewpoint entropy and introduce a novel view …
information. We exploit the concept of the viewpoint entropy and introduce a novel view …