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VR content creation and exploration with deep learning: A survey
Virtual reality (VR) offers an artificial, computer generated simulation of a real life
environment. It originated in the 1960s and has evolved to provide increasing immersion …
environment. It originated in the 1960s and has evolved to provide increasing immersion …
An outlook into the future of egocentric vision
What will the future be? We wonder! In this survey, we explore the gap between current
research in egocentric vision and the ever-anticipated future, where wearable computing …
research in egocentric vision and the ever-anticipated future, where wearable computing …
Literature review of vision‐based dynamic gesture recognition using deep learning techniques
Gesture recognition is the foremost need in building intelligent human‐computer interaction
systems to solve many day‐to‐day problems and simplify human life in this digital world. The …
systems to solve many day‐to‐day problems and simplify human life in this digital world. The …
Stada: Style transfer as data augmentation
X Zheng, T Chalasani, K Ghosal, S Lutz… - ar** tool for key gesture spotting in virtual and augmented reality applications
In this paper we examine the task of key gesture spotting: accurate and timely online
recognition of hand gestures. We specifically seek to address two key challenges faced by …
recognition of hand gestures. We specifically seek to address two key challenges faced by …
Dream-experiment: a MR user interface with natural multi-channel interaction for virtual experiments
This paper studies a set of MR technologies for middle school experimental teaching
environments and develops a multi-channel MR user interface called Dream-Experiment …
environments and develops a multi-channel MR user interface called Dream-Experiment …
Egocentric gesture recognition using 3D convolutional neural networks for the spatiotemporal adaptation of collaborative robots
Collaborative robots are currently deployed in professional environments, in collaboration
with professional human operators, hel** to strike the right balance between …
with professional human operators, hel** to strike the right balance between …
Simultaneous segmentation and recognition: Towards more accurate ego gesture recognition
T Chalasani, A Smolic - Proceedings of the IEEE/CVF …, 2019 - openaccess.thecvf.com
Ego hand gestures can be used as an interface in AR and VR environments. While the
context of an image is important for tasks like scene understanding, object recognition …
context of an image is important for tasks like scene understanding, object recognition …