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The feet in human--computer interaction: A survey of foot-based interaction
Foot-operated computer interfaces have been studied since the inception of human--
computer interaction. Thanks to the miniaturisation and decreasing cost of sensing …
computer interaction. Thanks to the miniaturisation and decreasing cost of sensing …
Next steps in epidermal computing: Opportunities and challenges for soft on-skin devices
Skin is a promising interaction medium and has been widely explored for mobile, and
expressive interaction. Recent research in HCI has seen the development of Epidermal …
expressive interaction. Recent research in HCI has seen the development of Epidermal …
Iskin: flexible, stretchable and visually customizable on-body touch sensors for mobile computing
We propose iSkin, a novel class of skin-worn sensors for touch input on the body. iSkin is a
very thin sensor overlay, made of biocompatible materials, and is flexible and stretchable. It …
very thin sensor overlay, made of biocompatible materials, and is flexible and stretchable. It …
Interaction methods for smart glasses: A survey
Since the launch of Google Glass in 2014, smart glasses have mainly been designed to
support micro-interactions. The ultimate goal for them to become an augmented reality …
support micro-interactions. The ultimate goal for them to become an augmented reality …
Breaking the screen: Interaction across touchscreen boundaries in virtual reality for mobile knowledge workers
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR
knowledge work is that it allows extending 2D displays into the third dimension, enabling …
knowledge work is that it allows extending 2D displays into the third dimension, enabling …
Datadancing: An exploration of the design space for visualisation view management for 3d surfaces and spaces
Recent studies have explored how users of immersive visualisation systems arrange data
representations in the space around them. Generally, these have focused on placement …
representations in the space around them. Generally, these have focused on placement …
Surveying the social comfort of body, device, and environment-based augmented reality interactions in confined passenger spaces using mixed reality composite …
Augmented Reality (AR) headsets could significantly improve the passenger experience,
freeing users from the restrictions of physical smartphones, tablets and seatback displays …
freeing users from the restrictions of physical smartphones, tablets and seatback displays …
Skin buttons: cheap, small, low-powered and clickable fixed-icon laser projectors
Smartwatches are a promising new interactive platform, but their small size makes even
basic actions cumbersome. Hence, there is a great need for approaches that expand the …
basic actions cumbersome. Hence, there is a great need for approaches that expand the …
More than touch: understanding how people use skin as an input surface for mobile computing
This paper contributes results from an empirical study of on-skin input, an emerging
technique for controlling mobile devices. Skin is fundamentally different from off-body touch …
technique for controlling mobile devices. Skin is fundamentally different from off-body touch …
Blending on-body and mid-air interaction in virtual reality
On-body interfaces, which leverage the human body's surface as an input or output platform,
can provide new opportunities for designing VR interaction. However, it remains unclear …
can provide new opportunities for designing VR interaction. However, it remains unclear …