The feet in human--computer interaction: A survey of foot-based interaction

E Velloso, D Schmidt, J Alexander… - ACM Computing …, 2015 - dl.acm.org
Foot-operated computer interfaces have been studied since the inception of human--
computer interaction. Thanks to the miniaturisation and decreasing cost of sensing …

Next steps in epidermal computing: Opportunities and challenges for soft on-skin devices

AS Nittala, J Steimle - Proceedings of the 2022 CHI Conference on …, 2022 - dl.acm.org
Skin is a promising interaction medium and has been widely explored for mobile, and
expressive interaction. Recent research in HCI has seen the development of Epidermal …

Iskin: flexible, stretchable and visually customizable on-body touch sensors for mobile computing

M Weigel, T Lu, G Bailly, A Oulasvirta, C Majidi… - Proceedings of the 33rd …, 2015 - dl.acm.org
We propose iSkin, a novel class of skin-worn sensors for touch input on the body. iSkin is a
very thin sensor overlay, made of biocompatible materials, and is flexible and stretchable. It …

Interaction methods for smart glasses: A survey

LH Lee, P Hui - IEEE access, 2018 - ieeexplore.ieee.org
Since the launch of Google Glass in 2014, smart glasses have mainly been designed to
support micro-interactions. The ultimate goal for them to become an augmented reality …

Breaking the screen: Interaction across touchscreen boundaries in virtual reality for mobile knowledge workers

V Biener, D Schneider, T Gesslein… - IEEE transactions on …, 2020 - ieeexplore.ieee.org
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR
knowledge work is that it allows extending 2D displays into the third dimension, enabling …

Datadancing: An exploration of the design space for visualisation view management for 3d surfaces and spaces

J Liu, B Ens, A Prouzeau, J Smiley, IK Nixon… - Proceedings of the …, 2023 - dl.acm.org
Recent studies have explored how users of immersive visualisation systems arrange data
representations in the space around them. Generally, these have focused on placement …

Surveying the social comfort of body, device, and environment-based augmented reality interactions in confined passenger spaces using mixed reality composite …

D Medeiros, R Dubus, J Williamson, G Wilson… - Proceedings of the …, 2023 - dl.acm.org
Augmented Reality (AR) headsets could significantly improve the passenger experience,
freeing users from the restrictions of physical smartphones, tablets and seatback displays …

Skin buttons: cheap, small, low-powered and clickable fixed-icon laser projectors

G Laput, R **ao, XA Chen, SE Hudson… - Proceedings of the 27th …, 2014 - dl.acm.org
Smartwatches are a promising new interactive platform, but their small size makes even
basic actions cumbersome. Hence, there is a great need for approaches that expand the …

More than touch: understanding how people use skin as an input surface for mobile computing

M Weigel, V Mehta, J Steimle - … of the SIGCHI Conference on Human …, 2014 - dl.acm.org
This paper contributes results from an empirical study of on-skin input, an emerging
technique for controlling mobile devices. Skin is fundamentally different from off-body touch …

Blending on-body and mid-air interaction in virtual reality

D Yu, Q Zhou, T Dingler, E Velloso… - … Symposium on Mixed …, 2022 - ieeexplore.ieee.org
On-body interfaces, which leverage the human body's surface as an input or output platform,
can provide new opportunities for designing VR interaction. However, it remains unclear …