Social comparisons at social networking sites: how social Media-induced fear of missing out and envy drive compulsive use
Purpose A major portion of our social interaction now occurs online, facilitated by social
networking sites (SNSs) that enable people to connect and communicate at will. However …
networking sites (SNSs) that enable people to connect and communicate at will. However …
[HTML][HTML] How perceived toxicity of gaming communities is associated with social capital, satisfaction of relatedness, and loneliness
There are various benefits of playing multiplayer games, such as enjoyment, satisfaction of
basic psychological needs, facilitation of social relationships, and co** and recovery …
basic psychological needs, facilitation of social relationships, and co** and recovery …
Positive behaviour interventions in online gaming: a systematic review of strategies applied in other environments
Background Disruptive behaviours are a recurrent concern in online gaming and are usually
dealt with through reactive and punitive strategies. However, in health and educational …
dealt with through reactive and punitive strategies. However, in health and educational …
Suspecting sarcasm: how league of legends players dismiss positive communication in toxic environments
Toxicity in multiplayer gaming is an ongoing problem that threatens the well-being of
players, gaming communities, and game developers. Meanwhile, interventions that promote …
players, gaming communities, and game developers. Meanwhile, interventions that promote …
What constitutes victims of toxicity-identifying drivers of toxic victimhood in multiplayer online battle arena games
Introduction Toxic behavior (ie, toxicity) is a pervasive problem in online gaming
communities such as League of Legends. This issue arises from factors such as frustrating …
communities such as League of Legends. This issue arises from factors such as frustrating …
Dark Desires? Using the Theory of Basic Desires to Better Understand Toxic Behavior in Multiplayer Online Games
Within the context of multiplayer online battle arena video games (MOBAs) toxic behavior
(TB) remains a complex and yet unsolved sociotechnological challenge. While significant …
(TB) remains a complex and yet unsolved sociotechnological challenge. While significant …
Flame and Fortune: The Connection Between Toxic Behavior and In-game Purchasing in Multiplayer Online Games
The extant scholarship on player toxicity in multiplayer online games has focused on the
harms that it causes to players, communities, and developers, and has assumed, that it is in …
harms that it causes to players, communities, and developers, and has assumed, that it is in …
Predicción del comportamiento tóxico en el esport League of Legends a partir de la personalidad oscura, los motivos para jugar y el tilt
PG Caino, MA Eirin, SA Resett - Retos: nuevas tendencias en …, 2024 - dialnet.unirioja.es
Los videojuegos tuvieron un desarrollo notable en la última década, entre los más
populares se encuentra el League of Legends. Este estudio tuvo como objetivo determinar …
populares se encuentra el League of Legends. Este estudio tuvo como objetivo determinar …
PENGARUH ANONIMITAS TERHADAP CYBERBULLYING PADA PENGGUNAAN VOICE CHAT DI ANTARA PEMAIN GAME ONLINE
KF Syam, I Andriani - Arjwa: Jurnal Psikologi, 2024 - ejournal.gunadarma.ac.id
Popularitas penggunaan voice chat dalam game tidak hanya disebabkan oleh kemudahan
berkomunikasi, tetapi juga karena komunikasinya yang bersifat anonim. Hal ini …
berkomunikasi, tetapi juga karena komunikasinya yang bersifat anonim. Hal ini …
[PDF][PDF] Toxic Behaviour in Online Multiplayer Games: To Play or to Flame?
I Xu, R Koolen - 2024 - arno.uvt.nl
Massively multiplayer online roleplaying games (MMORPGs) allow multiple players to play
simultaneously, which includes interaction and communication within games. However, the …
simultaneously, which includes interaction and communication within games. However, the …