Gamification in the classroom: Examining the impact of gamified quizzes on student learning

DR Sanchez, M Langer, R Kaur - Computers & Education, 2020 - Elsevier
Gamification is emerging as a method aimed at enhancing instructional contents in
educational settings. However, theoretical underpinnings of the proposed effects of …

[PDF][PDF] Using game design techniques (gamification) in teaching and learning process: A review

TN Fitria - Prosiding Seminar Nasional & Call for Paper STIE AAS, 2022 - researchgate.net
This research describes the use of gamification in the teaching and learning process. This
research is library research. The findings show that gamification improves students' …

[PDF][PDF] Gamification in online collaborative learning for programming courses: A literature review

S Azmi, NA Iahad, N Ahmad - ARPN Journal of Engineering and …, 2015 - researchgate.net
The popularity of computer science education triggered a dramatic rise in the number of
tertiary institutions offering computer science courses. Nevertheless, many employers …

[PDF][PDF] A Trendology of Gamification's Role in Higher Education: A Bibliometric & Visualization Study

E Aslanyan-rad - 2024 - researchgate.net
The current investigation was conducted to analyze a trendology of Gamification's role in
higher education by conducting a comprehensive bibliometric and visualization analysis …

[PDF][PDF] Students' perceptions about gamification of education: A Q-method analysis

İ Yıldırım - Egitim ve Bilim, 2017 - researchgate.net
Games bring to mind fun and having a good time. Even the thought of the word game puts
smiles on people's faces. Several definitions have been made regarding the concept of …

[HTML][HTML] A gamified web based system for computer programming learning

G Polito, M Temperini - Computers and Education: Artificial Intelligence, 2021 - Elsevier
Abstract The availability of Automated Assessment tools for computer programming tasks
can be a significant asset in Computer Science education. Systems providing such kind of …

[PDF][PDF] The impact of gamification on students' motivation: A Systematic Literature Review

TN Fitria - 2023 - researchgate.net
Given the complexity and difficulty of mastering English competencies and skills required in
an English subject, a lack of interest and motivation to learn is a common issue that affects …

GamiTool: Supporting instructors in the gamification of MOOCs

A Ortega-Arranz, JI Asensio-Pérez… - IEEE …, 2022 - ieeexplore.ieee.org
Reward-based gamification strategies are proposed as a promising technique to increase
student engagement in Massive Open Online Courses (MOOCs), following its success in …

Business students' experiences of technology tools and applications in higher education

L Dowling‐Hetherington, M Glowatz… - … Journal of Training …, 2020 - Wiley Online Library
There has been much debate about the increasing use of technology in all learning, training
and development contexts. In the case of higher education, although technology may not …

Gamifying the learning of design patterns in software engineering education

A Bartel, G Hagel - 2016 IEEE Global Engineering Education …, 2016 - ieeexplore.ieee.org
In this contribution a process and a way for a standardized documentation are proposed for
the creation of gamified and competency-based learning activities. Furthermore the …