3D technologies for intangible cultural heritage preservation—literature review for selected databases

M Skublewska-Paszkowska, M Milosz, P Powroznik… - Heritage Science, 2022 - Springer
Conservation of cultural heritage is nowadays a very important aspect of our lives. Thanks to
such legacy we gain knowledge about our ancestors, methods of production and ways of …

Virtual reality and augmented reality applications and their effect on tourist engagement: a hybrid review

W Omran, RF Ramos, B Casais - Journal of Hospitality and Tourism …, 2024 - emerald.com
Purpose This study consolidates insights on the role of virtual reality (VR) and augmented
reality (AR) in tourism engagement (TE). In addition, it suggests new directions for research …

Intelligent cathedrals: Using augmented reality, virtual reality, and artificial intelligence to provide an intense cultural, historical, and religious visitor experience

O Allal-Chérif - Technological Forecasting and Social Change, 2022 - Elsevier
It is no longer possible to enter the Notre-Dame cathedral in Paris, the most visited
monument in the world, since its fire on April 15, 2019. The COVID-19 pandemic has made …

[HTML][HTML] Virtual humans in cultural heritage ICT applications: A review

OM Machidon, M Duguleana, M Carrozzino - Journal of Cultural Heritage, 2018 - Elsevier
Virtual Reality (VR) is becoming an increasingly important tool for the research, the
communication and the popularization of cultural heritage. A great deal of 3D interactive …

Comparing different storytelling approaches for virtual guides in digital immersive museums

M Carrozzino, M Colombo, F Tecchia… - … Reality, Virtual Reality …, 2018 - Springer
Virtual museums are becoming increasingly popular, especially thanks to the recent spread
of low-cost immersive technologies enabling even small cultural realities to enrich their …

Teaching cultural heritage using mobile augmented reality

C Petrucco, D Agostini - Journal of e-Learning and Knowledge …, 2016 - learntechlib.org
The relationship between augmented reality, mobile learning, gamification and non-formal
education methods provide a great potential. The AR-CIMUVE Augmented Reality for the …

Empirical evaluations of interactive systems in cultural heritage: A review

P Koutsabasis - Cognitive Analytics: Concepts, Methodologies, Tools …, 2020 - igi-global.com
An increasing number of interactive systems aim to enhance the user experience (UX) of
visitors at museums, archaeological places and cultural sites. This paper presents a review …

A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality

B Rodriguez-Garcia, H Guillen-Sanz, D Checa… - Multimedia Tools and …, 2024 - Springer
Abstract Immersive Virtual Reality (iVR) devices are increasingly affordable and accessible
to consumers. The widespread adoption of this technology for professional training is now …

[PDF][PDF] RiftArt: Bringing Masterpieces in the Classroom through Immersive Virtual Reality.

A Casu, LD Spano, F Sorrentino, R Scateni - STAG, 2015 - diglib.eg.org
The recent development in consumer hardware lowers the cost barrier for adopting
immersive Virtual Reality (VR) solutions, which could be an option for classroom use in the …

Exploring the past with Google Cardboard

A Fabola, A Miller, R Fawcett - 2015 Digital Heritage, 2015 - ieeexplore.ieee.org
Combining digital reconstruction with mobile technologies has the potential of enriching
visitors experience to historic sites. Through designing a mobile App with Google Cardboard …