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Mitsuba 2: A retargetable forward and inverse renderer
Modern rendering systems are confronted with a dauntingly large and growing set of
requirements: in their pursuit of realism, physically based techniques must increasingly …
requirements: in their pursuit of realism, physically based techniques must increasingly …
Dr. jit: A just-in-time compiler for differentiable rendering
DR. JIT is a new just-in-time compiler for physically based rendering and its derivative. DR.
JIT expedites research on these topics in two ways: first, it traces high-level simulation code …
JIT expedites research on these topics in two ways: first, it traces high-level simulation code …
A survey on bounding volume hierarchies for ray tracing
Ray tracing is an inherent part of photorealistic image synthesis algorithms. The problem of
ray tracing is to find the nearest intersection with a given ray and scene. Although this …
ray tracing is to find the nearest intersection with a given ray and scene. Although this …
Luisarender: A high-performance rendering framework with layered and unified interfaces on stream architectures
S Zheng, Z Zhou, X Chen, D Yan, C Zhang… - ACM Transactions on …, 2022 - dl.acm.org
The advancements in hardware have drawn more attention than ever to high-quality offline
rendering with modern stream processors, both in the industry and in research fields …
rendering with modern stream processors, both in the industry and in research fields …
A learned shape-adaptive subsurface scattering model
Subsurface scattering, in which light refracts into a translucent material to interact with its
interior, is the dominant mode of light transport in many types of organic materials …
interior, is the dominant mode of light transport in many types of organic materials …
A null-scattering path integral formulation of light transport
Unbiased rendering of general, heterogeneous participating media currently requires using
null-collision approaches for estimating transmittance and generating free-flight distances. A …
null-collision approaches for estimating transmittance and generating free-flight distances. A …
Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media
Efficient scene representations are essential for many computer graphics applications. A
general unified representation that can handle both surfaces and volumes simultaneously …
general unified representation that can handle both surfaces and volumes simultaneously …
Nonlinear Ray Tracing for Displacement and Shell Map**
S Ogaki - SIGGRAPH Asia 2023 Conference Papers, 2023 - dl.acm.org
Displacement map** and shell map** add fine-scale geometric features to meshes and
can significantly enhance the realism of an object's surface representation. Both methods …
can significantly enhance the realism of an object's surface representation. Both methods …
GPU accelerated path tracing of massive scenes
This article presents a solution to path tracing of massive scenes on multiple GPUs. Our
approach analyzes the memory access pattern of a path tracer and defines how the scene …
approach analyzes the memory access pattern of a path tracer and defines how the scene …
Variance-aware path guiding
Path guiding is a promising tool to improve the performance of path tracing algorithms.
However, not much research has investigated what target densities a guiding method …
However, not much research has investigated what target densities a guiding method …