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Definitions of esports: a systematic review and thematic analysis
The esports market has been growing exponentially has been growing exponentially with
much interest from industry and academia. Perhaps because of this growth, there is a lack of …
much interest from industry and academia. Perhaps because of this growth, there is a lack of …
Customer engagement in sport: An updated review and research agenda
Customer engagement (CE) is an emerging perspective that provides a holistic view of the
ways in which customers' interactive experiences with organizations create value for both …
ways in which customers' interactive experiences with organizations create value for both …
The impact of gamification adoption intention on brand awareness and loyalty in tourism: The mediating effect of customer engagement
Gamification has been used by tourism organisations for marketing purposes to reinforce
customer engagement and to achieve brand awareness and loyalty. The current study …
customer engagement and to achieve brand awareness and loyalty. The current study …
Exploring tourism-generated social media communication, brand equity, satisfaction, and loyalty: A PLS-SEM-based multi-sequential approach
Although social media-based brand equity has become a vital area of interest for brand
managers, insights into its destination-based dynamics and applications remain scarce …
managers, insights into its destination-based dynamics and applications remain scarce …
Green supply chain management in manufacturing firms: A resource‐based viewpoint
As sustainability draws increasing attention due to the COVID‐19 pandemic, interest in the
green supply chain has likewise substantially increased. The present study contributes …
green supply chain has likewise substantially increased. The present study contributes …
Engaging consumers via online brand communities to achieve brand love and positive recommendations
Purpose This study aims to investigate the influence of brand relationship quality and
consumer community identification on consumer engagement. This study also examines the …
consumer community identification on consumer engagement. This study also examines the …
Esports as playful consumption experiences: examining the antecedents and consequences of game engagement
This study aims to propose and test a conceptual model identifying playful-consumption
experiences (ie, role-projection, fantasy, escapism, enjoyment, sensory experiences …
experiences (ie, role-projection, fantasy, escapism, enjoyment, sensory experiences …
The impact of advertising value of in-game pop-up ads in online gaming on gamers' inspiration: An empirical investigation
In online gaming, pop-up ads are effective advertising strategies with a high conversion rate.
Businesses are actively using pop-up ads in online games for advertising. However …
Businesses are actively using pop-up ads in online games for advertising. However …
Hedonic consumption experience in videogaming: A multidimensional perspective
Prior research primarily considers consumers' hedonic gaming experience, defined as an
individual's level of pleasure, emotional gratification, and enjoyment from playing a …
individual's level of pleasure, emotional gratification, and enjoyment from playing a …
Engagement and consumption behavior of eSports gamers
Purpose The purpose of this study is to present a conceptual model where consumer
electronic sports (eSports) engagement (CeSE) acts a predictor for gamers' online …
electronic sports (eSports) engagement (CeSE) acts a predictor for gamers' online …