Tlcontrol: Trajectory and language control for human motion synthesis

W Wan, Z Dou, T Komura, W Wang… - … on Computer Vision, 2024 - Springer
Controllable human motion synthesis is essential for applications in AR/VR, gaming and
embodied AI. Existing methods often focus solely on either language or full trajectory control …

C· ase: Learning conditional adversarial skill embeddings for physics-based characters

Z Dou, X Chen, Q Fan, T Komura, W Wang - SIGGRAPH Asia 2023 …, 2023 - dl.acm.org
We present C· ASE, an efficient and effective framework that learns Conditional Adversarial
Skill Embeddings for physics-based characters. C· ASE enables the physically simulated …

Pacer+: On-demand pedestrian animation controller in driving scenarios

J Wang, Z Luo, Y Yuan, Y Li… - Proceedings of the IEEE …, 2024 - openaccess.thecvf.com
We address the challenge of content diversity and controllability in pedestrian simulation for
driving scenarios. Recent pedestrian animation frameworks have a significant limitation …

Universal humanoid motion representations for physics-based control

Z Luo, J Cao, J Merel, A Winkler, J Huang… - arxiv preprint arxiv …, 2023 - arxiv.org
We present a universal motion representation that encompasses a comprehensive range of
motor skills for physics-based humanoid control. Due to the high dimensionality of …