A review of cybersickness in head-mounted displays: raising attention to individual susceptibility
Cybersickness still poses a significant challenge to the widespread usage of virtual reality,
leading to different levels of discomfort and potentially breaking the immersive experience …
leading to different levels of discomfort and potentially breaking the immersive experience …
A narrative review of immersive virtual reality's ergonomics and risks at the workplace: cybersickness, visual fatigue, muscular fatigue, acute stress, and mental …
This narrative review synthesizes and introduces 386 previous works about virtual reality-
induced symptoms and effects by focusing on cybersickness, visual fatigue, muscle fatigue …
induced symptoms and effects by focusing on cybersickness, visual fatigue, muscle fatigue …
The use of virtual reality alone does not promote training performance (but sense of presence does)
Virtual reality (VR) offers novel ways to develop skills and learning. This technology can be
used to enhance the way we educate and train professionals by possibly being more …
used to enhance the way we educate and train professionals by possibly being more …
The usefulness of virtual, augmented, and mixed reality technologies in the diagnosis and treatment of attention deficit hyperactivity disorder in children: an overview …
Background Attention deficit hyperactivity disorder (ADHD) is a neurodevelopmental
condition characterized by attention problems, excessive physical activity, and impulsivity …
condition characterized by attention problems, excessive physical activity, and impulsivity …
A review of extended reality (XR) technologies in the future of human education: Current trend and future opportunity
Nowadays technology development in real life will reflect on education inexorably. Today,
the concept of Extended Reality (XR) technologies (XRs), such as virtual reality (VR) …
the concept of Extended Reality (XR) technologies (XRs), such as virtual reality (VR) …
Effectiveness and safety of virtual reality rehabilitation after stroke: an overview of systematic reviews
S Bargeri, S Scalea, F Agosta, G Banfi, D Corbetta… - …, 2023 - thelancet.com
Background Virtual reality (VR) is an innovative neurorehabilitation modality that has been
variously examined in systematic reviews. We assessed VR effectiveness and safety after …
variously examined in systematic reviews. We assessed VR effectiveness and safety after …
The Effects of TPACK and Facility Condition on Preservice Teachers' Acceptance of Virtual Reality in Science Education Course.
Virtual reality (VR) is develo** in line with the establishment of the learning metaverse,
although the relationship between its acceptance and technological pedagogical content …
although the relationship between its acceptance and technological pedagogical content …
Gathering pre-purchase information for a cruise vacation with virtual reality: the effects of media technology and gender
Purpose This study aims to apply theory on consumer learning in virtual experiences to
compare how media technologies (ie virtual reality [VR] and standard websites) and users' …
compare how media technologies (ie virtual reality [VR] and standard websites) and users' …
Focusing on cybersickness: pervasiveness, latent trajectories, susceptibility, and effects on the virtual reality experience
LE Garrido, M Frías-Hiciano, M Moreno-Jiménez… - Virtual reality, 2022 - Springer
Although virtual reality (VR) usage has become widespread in the last decade, its adoption
has been hampered by experiences of user discomfort known as cybersickness. The …
has been hampered by experiences of user discomfort known as cybersickness. The …
[HTML][HTML] Virtual reality for emergency medicine training in medical school: prospective, large-cohort implementation study
M Mahling, R Wunderlich, D Steiner, E Gorgati… - Journal of Medical …, 2023 - jmir.org
Background Virtual reality (VR)–based simulation is being increasingly used to train medical
students in emergency medicine. However, because the usefulness of VR may depend on …
students in emergency medicine. However, because the usefulness of VR may depend on …