Let the body'n'brain games begin: toward innovative training approaches in esports athletes
The phenomenon of eSports is omnipresent today. International championships and their
competitive athletes thrill millions of spectators who watch as eSports athletes and their …
competitive athletes thrill millions of spectators who watch as eSports athletes and their …
High-tech tools for exercise motivation: use and role of technologies such as the internet, mobile applications, social media, and video games
IN BRIEF The majority of patients with type 2 diabetes are not active at recommended levels,
and many do not have access to behavior change programs to support lifestyle change …
and many do not have access to behavior change programs to support lifestyle change …
[HTML][HTML] Quality criteria for serious games: serious part, game part, and balance
Serious games are digital games that have an additional goal beyond entertainment.
Recently, many studies have explored different quality criteria for serious games, including …
Recently, many studies have explored different quality criteria for serious games, including …
A critical examination of virtual reality technology in the context of the minority body
Virtual Reality (VR) holds the promise of immersing people in virtual worlds. However, initial
work on the relationship between VR and disability suggests that VR is a body-centric …
work on the relationship between VR and disability suggests that VR is a body-centric …
Cultivating engagement and enjoyment in exergames using feedback, challenge, and rewards
EJ Lyons - Games for health journal, 2015 - liebertpub.com
Objective: This article reviews theoretical and empirical evidence related to three
mechanisms for encouraging enjoyment during exergame play: Feedback, challenge, and …
mechanisms for encouraging enjoyment during exergame play: Feedback, challenge, and …
Experiencing the body as play
Games research in HCI is continually interested in the human body. However, recent work
suggests that the field has only begun to understand how to design bodily games. We …
suggests that the field has only begun to understand how to design bodily games. We …
Player experience
In computer science, the concept of user experience has proven to be beneficial in order to
improve the quality of interaction between software and its users, by taking users' emotions …
improve the quality of interaction between software and its users, by taking users' emotions …
Exercube vs. personal trainer: evaluating a holistic, immersive, and adaptive fitness game setup
Today's spectrum of playful fitness solutions features systems that are clearly game-first or
fitness-first in design; hardly any sufficiently incorporate both areas. Consequently, existing …
fitness-first in design; hardly any sufficiently incorporate both areas. Consequently, existing …
Virtual reality games for people using wheelchairs
Virtual Reality (VR) holds the promise of providing engaging embodied experiences, but
little is known about how people with disabilities engage with it. We explore challenges and …
little is known about how people with disabilities engage with it. We explore challenges and …
The augmented climbing wall: High-exertion proximity interaction on a wall-sized interactive surface
We present the design and evaluation of the Augmented Climbing Wall (ACW). The system
combines computer vision and interactive projected graphics for motivating and instructing …
combines computer vision and interactive projected graphics for motivating and instructing …