AR/MR remote collaboration on physical tasks: a review
P Wang, X Bai, M Billinghurst, S Zhang, X Zhang… - Robotics and Computer …, 2021 - Elsevier
This paper provides a review of research into using Augmented Reality (AR) and Mixed
Reality (MR) for remote collaboration on physical tasks. AR/MR-based remote collaboration …
Reality (MR) for remote collaboration on physical tasks. AR/MR-based remote collaboration …
Holoportation: Virtual 3d teleportation in real-time
We present an end-to-end system for augmented and virtual reality telepresence, called
Holoportation. Our system demonstrates high-quality, real-time 3D reconstructions of an …
Holoportation. Our system demonstrates high-quality, real-time 3D reconstructions of an …
Mini-me: An adaptive avatar for mixed reality remote collaboration
We present Mini-Me, an adaptive avatar for enhancing Mixed Reality (MR) remote
collaboration between a local Augmented Reality (AR) user and a remote Virtual Reality …
collaboration between a local Augmented Reality (AR) user and a remote Virtual Reality …
Project starline: A high-fidelity telepresence system
Experience Project Starline, the first photorealistic telepresence system that demonstrably
outperforms 2D videoconferencing systems, as measured by participant ratings, meeting …
outperforms 2D videoconferencing systems, as measured by participant ratings, meeting …
The effects of sharing awareness cues in collaborative mixed reality
Augmented and Virtual Reality provide unique capabilities for Mixed Reality collaboration.
This paper explores how different combinations of virtual awareness cues can provide users …
This paper explores how different combinations of virtual awareness cues can provide users …
The effect of avatar appearance on social presence in an augmented reality remote collaboration
This paper investigates the effect of avatar appearance on Social Presence and users'
perception in an Augmented Reality (AR) telepresence system. Despite the development of …
perception in an Augmented Reality (AR) telepresence system. Despite the development of …
[KSIĄŻKA][B] Fundamentals of wearable computers and augmented reality
W Barfield - 2015 - books.google.com
Upon publication almost 15 years ago, the first edition almost instantly became a trusted
reference, setting the stage for the coming decade, in which the explosion in research and …
reference, setting the stage for the coming decade, in which the explosion in research and …
Three-dimensional holographic communication system for the metaverse
We demonstrate a real-time three-dimensional communication system integrating the
capture, hologram generation, transmission and display. The point cloud of a 3D scene is …
capture, hologram generation, transmission and display. The point cloud of a 3D scene is …
Low latency stabilization for head-worn displays
Methods, systems, and computer readable media for low latency stabilization for head-worn
displays are disclosed. According to one aspect, the subject matter described herein …
displays are disclosed. According to one aspect, the subject matter described herein …
World-stabilized annotations and virtual scene navigation for remote collaboration
We present a system that supports an augmented shared visual space for live mobile remote
collaboration on physical tasks. The remote user can explore the scene independently of the …
collaboration on physical tasks. The remote user can explore the scene independently of the …