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Synchronization strings: codes for insertions and deletions approaching the singleton bound
We introduce synchronization strings, which provide a novel way of efficiently dealing with
synchronization errors, ie, insertions and deletions. Synchronization errors are strictly more …
synchronization errors, ie, insertions and deletions. Synchronization errors are strictly more …
Coding for interactive communication: A survey
R Gelles - … and Trends® in Theoretical Computer Science, 2017 - nowpublishers.com
Coding for interactive communication augments coding theory to the interactive setting:
instead of communicating a message from a sender to a receiver, here the parties are …
instead of communicating a message from a sender to a receiver, here the parties are …
Interactive channel capacity revisited
B Haeupler - 2014 IEEE 55th Annual Symposium on …, 2014 - ieeexplore.ieee.org
We provide the first capacity approaching coding schemes that robustly simulate any
interactive protocol over an adversarial channel that corrupts any fraction of the transmitted …
interactive protocol over an adversarial channel that corrupts any fraction of the transmitted …
Maximal noise in interactive communication over erasure channels and channels with feedback
We provide tight upper and lower bounds on the noise resilience of interactive
communication over noisy channels with feedback. In this setting, we show that the maximal …
communication over noisy channels with feedback. In this setting, we show that the maximal …
Coding for interactive communication correcting insertions and deletions
We consider the question of interactive communication, in which two remote parties perform
a computation, while their communication channel is (adversarially) noisy. We extend here …
a computation, while their communication channel is (adversarially) noisy. We extend here …
Synchronization strings: Channel simulations and interactive coding for insertions and deletions
We present many new results related to reliable (interactive) communication over insertion-
deletion channels. Synchronization errors, such as insertions and deletions, strictly …
deletion channels. Synchronization errors, such as insertions and deletions, strictly …
Reliable communication over highly connected noisy networks
We consider the task of multiparty computation performed over networks in the presence of
random noise. Given an n-party protocol that takes R rounds assuming noiseless …
random noise. Given an n-party protocol that takes R rounds assuming noiseless …
The optimal error resilience of interactive communication over binary channels
M Gupta, RY Zhang - Proceedings of the 54th Annual ACM SIGACT …, 2022 - dl.acm.org
In interactive coding, Alice and Bob wish to compute some function f of their individual
private inputs x and y. They do this by engaging in a non-adaptive (fixed order, fixed length) …
private inputs x and y. They do this by engaging in a non-adaptive (fixed order, fixed length) …
Adaptive protocols for interactive communication
How much adversarial noise can protocols for interactive communication tolerate? This
question was examined by Braverman and Rao (IEEE Trans. Inf. Theory, 2014) for the case …
question was examined by Braverman and Rao (IEEE Trans. Inf. Theory, 2014) for the case …
Constant-rate coding for multiparty interactive communication is impossible
We study coding schemes for multiparty interactive communication over synchronous
networks that suffer from stochastic noise, where each bit is independently flipped with …
networks that suffer from stochastic noise, where each bit is independently flipped with …