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Investigating the Effects of Avatarization and Interaction Techniques on Near-field Mixed Reality Interactions with Physical Components
Mixed reality (MR) interactions feature users interacting with a combination of virtual and
physical components. Inspired by research investigating aspects associated with near-field …
physical components. Inspired by research investigating aspects associated with near-field …
Big Feet for Little People: Scaling Gap Affordance Judgments of Children and Adults with Virtual Feet
Virtual reality (VR) has become widely accessible through the development of more
commercially available head-mounted displays (HMDs). This accessibility has particularly …
commercially available head-mounted displays (HMDs). This accessibility has particularly …
The effects of primary and secondary task workloads on cybersickness in immersive virtual active exploration experiences
R Venkatakrishnan - 2023 - search.proquest.com
Virtual reality (VR) technology promises to transform humanity. The technology enables
users to explore and interact with computer-generated environments that can be simulated …
users to explore and interact with computer-generated environments that can be simulated …
An Updated Systematic Map** Study on Usability and User Experience Evaluation of Touchable Holographic Solutions
This article presents an extended Systematic Map** Study (SMS) focused on usability and
user experience (UX) valuation technologies for Touchable Holographic Solutions (THS) …
user experience (UX) valuation technologies for Touchable Holographic Solutions (THS) …
[PDF][PDF] Offre n 2023-06858
F Argelaguet, É Peillard, A Lécuyer, G Moreau - annonces.asso-afig.fr
This PhD position is framed in the context of the ANR project ASTRAL (Augmented Self:
TowaRds effective Avatars in augmented reaLity). The general context of this project is the …
TowaRds effective Avatars in augmented reaLity). The general context of this project is the …
[CITAT][C] PhD Position F/M PhD Position F/M Interacting with Avatars in Virtual and Augmented Reality
F Argelaguet, É Peillard, A Lécuyer, G Moreau