Being an avatar “for real”: a survey on virtual embodiment in augmented reality
Virtual self-avatars have been increasingly used in Augmented Reality (AR) where one can
see virtual content embedded into physical space. However, little is known about the …
see virtual content embedded into physical space. However, little is known about the …
Principles of human movement augmentation and the challenges in making it a reality
Augmenting the body with artificial limbs controlled concurrently to one's natural limbs has
long appeared in science fiction, but recent technological and neuroscientific advances …
long appeared in science fiction, but recent technological and neuroscientific advances …
Construction of the virtual embodiment questionnaire (veq)
User embodiment is important for many virtual reality (VR) applications, for example, in the
context of social interaction, therapy, training, or entertainment. However, there is no data …
context of social interaction, therapy, training, or entertainment. However, there is no data …
The effect of avatar appearance on social presence in an augmented reality remote collaboration
This paper investigates the effect of avatar appearance on Social Presence and users'
perception in an Augmented Reality (AR) telepresence system. Despite the development of …
perception in an Augmented Reality (AR) telepresence system. Despite the development of …
Human augmentation by wearable supernumerary robotic limbs: review and perspectives
Supernumerary robotic limbs (SRLs) are wearable robots designed to enhance the
sensorimotor abilities of humans. SRLs can be used to compensate for lost functions in …
sensorimotor abilities of humans. SRLs can be used to compensate for lost functions in …
The sense of agency in emerging technologies for human–computer integration: A review
Human–computer integration is an emerging area in which the boundary between humans
and technology is blurred as users and computers work collaboratively and share agency to …
and technology is blurred as users and computers work collaboratively and share agency to …
Ninja hands: Using many hands to improve target selection in vr
Selection and manipulation in virtual reality often happen using an avatar's hands. However,
objects outside the immediate reach require effort to select. We develop a target selection …
objects outside the immediate reach require effort to select. We develop a target selection …
Beyond my real body: Characterization, impacts, applications and perspectives of “dissimilar” avatars in virtual reality
In virtual reality, the avatar-the user's digital representation-is an important element which
can drastically influence the immersive experience. In this paper, we especially focus on the …
can drastically influence the immersive experience. In this paper, we especially focus on the …
Virtual co-embodiment: evaluation of the sense of agency while sharing the control of a virtual body among two individuals
In this article, we introduce a concept called “virtual co-embodiment”, which enables a user
to share their virtual avatar with another entity (eg, another user, robot, or autonomous …
to share their virtual avatar with another entity (eg, another user, robot, or autonomous …
Toward enhanced teleoperation through embodiment
Telerobotics aims to transfer human manipulation skills and dexterity over an arbitrary
distance and at an arbitrary scale to a remote workplace. A telerobotic system that is …
distance and at an arbitrary scale to a remote workplace. A telerobotic system that is …