A level of detail selection method for multi-type objects based on the span of level changed
Z Yu, X Liang, Z Chen - 2008 IEEE Conference on Robotics …, 2008 - ieeexplore.ieee.org
Level of detail (LOD) selection method is a key component in complex scene rendering and
is widely used in time-critical systems. Many studies focus their efforts on develo** the …
is widely used in time-critical systems. Many studies focus their efforts on develo** the …
Updated gametools: Libraries for easier advanced graphics in serious gaming
Advanced graphics effects can be difficult to create and implement by nonexperts. We
present here multiplatform, multigame engine libraries, designed to simplify the use of …
present here multiplatform, multigame engine libraries, designed to simplify the use of …
Fundamentals of digital preservation of cultural heritage
M Zhou, G Geng, Z Wu, M Zhou, G Geng… - … preservation technology for …, 2012 - Springer
Abstract Digital Preservation of Cultural Heritage is a new technology to preserve cultural
artifacts and relics effectively through modern information technology. This is related to the …
artifacts and relics effectively through modern information technology. This is related to the …
[DOC][DOC] Improvement and Application of the Game Technology in Virtual Reality and web contents TIN2004-07451-C03
M Sbert, M Chover, F Ibáñez - ia.urjc.es
Cutting-edge technology in the field of Computer Graphics is currently found in 3D engines
for computer games. This is due to the successful combination of research conducted by …
for computer games. This is due to the successful combination of research conducted by …
[KİTAP][B] Techniques for improving the visualization of natural scenes
JG Portalés - 2011 - dialnet.unirioja.es
El objetivo principal de esta tesis es la presentación de un conjunto de técnicas para
mejorar la eficiencia en la representación de escenas naturales en tiempo real. Para ello se …
mejorar la eficiencia en la representación de escenas naturales en tiempo real. Para ello se …