Realitytalk: Real-time speech-driven augmented presentation for ar live storytelling
We present RealityTalk, a system that augments real-time live presentations with speech-
driven interactive virtual elements. Augmented presentations leverage embedded visuals …
driven interactive virtual elements. Augmented presentations leverage embedded visuals …
Haptic links: Bimanual haptics for virtual reality using variable stiffness actuation
We present Haptic Links, electro-mechanically actuated physical connections capable of
rendering variable stiffness between two commodity handheld virtual reality (VR) controllers …
rendering variable stiffness between two commodity handheld virtual reality (VR) controllers …
Magicalhands: Mid-air hand gestures for animating in vr
We explore the use of hand gestures for authoring animations in virtual reality (VR). We first
perform a gesture elicitation study to understand user preferences for a spatiotemporal, bare …
perform a gesture elicitation study to understand user preferences for a spatiotemporal, bare …
Interactive body-driven graphics for augmented video performance
We present a system that augments live presentation videos with interactive graphics to
create a powerful and expressive storytelling environment. Using our system, the presenter …
create a powerful and expressive storytelling environment. Using our system, the presenter …
Commonsense Knowledge-Driven Joint Reasoning Approach for Object Retrieval in Virtual Reality
National Key Laboratory of General Artificial Intelligence, Bei**g Institute for General
Artificial Intelligence (BIGAI), China Retrieving out-of-reach objects is a crucial task in virtual …
Artificial Intelligence (BIGAI), China Retrieving out-of-reach objects is a crucial task in virtual …
Virtualgrasp: Leveraging experience of interacting with physical objects to facilitate digital object retrieval
We propose VirtualGrasp, a novel gestural approach to retrieve virtual objects in virtual
reality. Using VirtualGrasp, a user retrieves an object by performing a barehanded gesture …
reality. Using VirtualGrasp, a user retrieves an object by performing a barehanded gesture …
Sensorimotor realities: Formalizing ability-mediating design for computer-mediated reality environments
RD Vatavu - 2022 IEEE International Symposium on Mixed and …, 2022 - ieeexplore.ieee.org
We introduce “Sensorimotor Realities,” a new concept in the XR landscape and
corresponding technology-agnostic framework for computer-mediated perception and motor …
corresponding technology-agnostic framework for computer-mediated perception and motor …
Self-transforming controllers for virtual reality first person shooters
Immersive technologies push the boundaries of virtual reality games. In particular, input
controllers play an important role for such a player experience. With regard to first-person …
controllers play an important role for such a player experience. With regard to first-person …
Design of and subjective response to on-body input for people with visual impairments
For users with visual impairments, who do not necessarily need the visual display of a
mobile device, non-visual on-body interaction (eg, Imaginary Interfaces) could provide …
mobile device, non-visual on-body interaction (eg, Imaginary Interfaces) could provide …
Digital vibrons: understanding users' perceptions of interacting with invisible, zero-weight matter
We investigate in this work users' perceptions of interacting with invisible, zero-weight digital
matter for smart mobile scenarios. To this end, we introduce the concept of a digital vibron as …
matter for smart mobile scenarios. To this end, we introduce the concept of a digital vibron as …