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A systematic evaluation of game elements effects on students' motivation
Motivation theory is indispensable when discussing processes of learning. Learners who
are motivated can learn almost everything. Students' motivation is probably one of the most …
are motivated can learn almost everything. Students' motivation is probably one of the most …
[HTML][HTML] Differences in learning motivation among Bartle's player types and measures for the delivery of sustainable gameful experiences
S Park, K Min, S Kim - Sustainability, 2021 - mdpi.com
Gamification is one of the methods used for delivering gameful experiences to Generation Z
learners. The player-type theory must be reflected to effectively design gamification. This …
learners. The player-type theory must be reflected to effectively design gamification. This …
Gamifying learning for learners
The majority of user models in gamification are based on user's gamer personality.
However, the motivations driving individuals' learning behavior differ from their motivations …
However, the motivations driving individuals' learning behavior differ from their motivations …
Interpreting the mixed model of sustained engagement in online gamified learning: A dual analysis based on MPLUS and FSQCA
F Li, H Zhang, CUI Wong, X Chen - Entertainment Computing, 2024 - Elsevier
This study investigates the intricate causal mechanisms of sustained engagement in long-
term online gamified learning among university students, situated within the theoretical …
term online gamified learning among university students, situated within the theoretical …
Virtual reality public speaking training: Experimental evaluation of direct feedback technology acceptance
F Palmas, R Reinelt, JE Cichor… - 2021 IEEE Virtual …, 2021 - ieeexplore.ieee.org
Virtual Reality (VR) offers significant potential for public speaking training. Virtual Reality
Speech Training (VR-ST) helps trainees develop presentation skills and practice their …
Speech Training (VR-ST) helps trainees develop presentation skills and practice their …
Gamification of business process modeling education: an experimental analysis
Gamification, the practice of using game elements in non-recreational contexts to increase
user participation and interest, has been applied more and more throughout the years in …
user participation and interest, has been applied more and more throughout the years in …
On motivational tools of gamification in higher education: theoretical aspect
OS Gilyazova, II Zamoshchanskii - 2020 - elar.urfu.ru
The digital turn in Russian education brings to the fore the problem of students' motivation,
engagement and enjoyment. It is one of the most challenging problems inherent in all forms …
engagement and enjoyment. It is one of the most challenging problems inherent in all forms …
Gamification of electronic negotiation training: Effects on motivation, behaviour and learning
Organisations are involved in various types of negotiation. As digitalisation advances, such
business negotiations are to a large extent electronic negotiations. Consequently, dedicated …
business negotiations are to a large extent electronic negotiations. Consequently, dedicated …
Impact of Gamified Learning Experience on Online Learning Effectiveness
Research shows that gamified learning experiences can effectively improve the outstanding
issues of students in online learning, such as lack of continuous motivation and easy …
issues of students in online learning, such as lack of continuous motivation and easy …
Stakeholders' design preferences for instructional gamification
A Palmquist - Behaviour & Information Technology, 2024 - Taylor & Francis
There is increasing interest in incorporating game design elements in workplace learning,
known as instructional gamification. Despite initial positive indications, there is still a need …
known as instructional gamification. Despite initial positive indications, there is still a need …