3D-printed multifunctional materials enabled by artificial-intelligence-assisted fabrication technologies

Z Zhu, DWH Ng, HS Park, MC McAlpine - Nature Reviews Materials, 2021 - nature.com
The emerging capability to 3D print a diverse palette of functional inks will enable the mass
democratization of patient-specific wearable devices and smart biomedical implants for …

State of the art on 3D reconstruction with RGB‐D cameras

M Zollhöfer, P Stotko, A Görlitz… - Computer graphics …, 2018 - Wiley Online Library
The advent of affordable consumer grade RGB‐D cameras has brought about a profound
advancement of visual scene reconstruction methods. Both computer graphics and …

Gps-gaussian: Generalizable pixel-wise 3d gaussian splatting for real-time human novel view synthesis

S Zheng, B Zhou, R Shao, B Liu… - Proceedings of the …, 2024 - openaccess.thecvf.com
We present a new approach termed GPS-Gaussian for synthesizing novel views of a
character in a real-time manner. The proposed method enables 2K-resolution rendering …

Non-rigid neural radiance fields: Reconstruction and novel view synthesis of a dynamic scene from monocular video

E Tretschk, A Tewari, V Golyanik… - Proceedings of the …, 2021 - openaccess.thecvf.com
Abstract We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and
novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes …

Structured local radiance fields for human avatar modeling

Z Zheng, H Huang, T Yu, H Zhang… - Proceedings of the …, 2022 - openaccess.thecvf.com
It is extremely challenging to create an animatable clothed human avatar from RGB videos,
especially for loose clothes due to the difficulties in motion modeling. To address this …

Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors

T Yu, Z Zheng, K Guo, P Liu… - Proceedings of the …, 2021 - openaccess.thecvf.com
Human volumetric capture is a long-standing topic in computer vision and computer
graphics. Although high-quality results can be achieved using sophisticated off-line systems …

Monohuman: Animatable human neural field from monocular video

Z Yu, W Cheng, X Liu, W Wu… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
Animating virtual avatars with free-view control is crucial for various applications like virtual
reality and digital entertainment. Previous studies have attempted to utilize the …

Humannerf: Efficiently generated human radiance field from sparse inputs

F Zhao, W Yang, J Zhang, P Lin… - Proceedings of the …, 2022 - openaccess.thecvf.com
Recent neural human representations can produce high-quality multi-view rendering but
require using dense multi-view inputs and costly training. They are hence largely limited to …

SP-GAN: Sphere-guided 3D shape generation and manipulation

R Li, X Li, KH Hui, CW Fu - ACM Transactions on Graphics (TOG), 2021 - dl.acm.org
We present SP-GAN, a new unsupervised sphere-guided generative model for direct
synthesis of 3D shapes in the form of point clouds. Compared with existing models, SP-GAN …

Neural surface reconstruction of dynamic scenes with monocular rgb-d camera

H Cai, W Feng, X Feng, Y Wang… - Advances in Neural …, 2022 - proceedings.neurips.cc
Abstract We propose Neural-DynamicReconstruction (NDR), a template-free method to
recover high-fidelity geometry and motions of a dynamic scene from a monocular RGB-D …