Coding for interactive communication: A survey
R Gelles - … and Trends® in Theoretical Computer Science, 2017 - nowpublishers.com
Coding for interactive communication augments coding theory to the interactive setting:
instead of communicating a message from a sender to a receiver, here the parties are …
instead of communicating a message from a sender to a receiver, here the parties are …
Constant-rate coding for multiparty interactive communication is impossible
We study coding schemes for multiparty interactive communication over synchronous
networks that suffer from stochastic noise, where each bit is independently flipped with …
networks that suffer from stochastic noise, where each bit is independently flipped with …
Noisy beeps
We study the effect of noise on the n-party bee** model. In this model, in every round,
each party may decide to either'beep'or not. All parties hear a beep if and only if at least one …
each party may decide to either'beep'or not. All parties hear a beep if and only if at least one …
Distributed computations in fully-defective networks
We address fully-defective asynchronous networks, in which all links are subject to an
unlimited number of alteration errors, implying that all messages in the network may be …
unlimited number of alteration errors, implying that all messages in the network may be …
Making asynchronous distributed computations robust to noise
We consider the problem of making distributed computations robust to noise, in particular to
worst-case (adversarial) corruptions of messages. We give a general distributed interactive …
worst-case (adversarial) corruptions of messages. We give a general distributed interactive …
Efficient multiparty interactive coding for insertions, deletions, and substitutions
In the field of interactive coding, two or more parties wish to carry out a distributed
computation over a communication network that may be noisy. The ultimate goal is to …
computation over a communication network that may be noisy. The ultimate goal is to …
Protecting Single-Hop Radio Networks from Message Drops
Single-hop radio networks (SHRN) are a well studied abstraction of communication over a
wireless channel. In this model, in every round, each of the n participating parties may …
wireless channel. In this model, in every round, each of the n participating parties may …
Information Exchange is Harder with Noise at Source
We revisit the fundamental question of information exchange between n parties connected
by a noisy binary broadcast channel, where the noise affects the transmitter (EI-Gamal …
by a noisy binary broadcast channel, where the noise affects the transmitter (EI-Gamal …
Explicit capacity approaching coding for interactive communication
We show an explicit (that is, efficient and deterministic) capacity approaching interactive
coding scheme that simulates any interactive protocol under random errors with nearly …
coding scheme that simulates any interactive protocol under random errors with nearly …
Making asynchronous distributed computations robust to channel noise
We consider the problem of making distributed computations robust to noise, in particular to
worst-case (adversarial) corruptions of messages. We give a general distributed interactive …
worst-case (adversarial) corruptions of messages. We give a general distributed interactive …