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Efficient algorithms for geometric optimization
We review the recent progress in the design of efficient algorithms for various problems in
geometric optimization. We present several techniques used to attack these problems, such …
geometric optimization. We present several techniques used to attack these problems, such …
Deep blending for free-viewpoint image-based rendering
Free-viewpoint image-based rendering (IBR) is a standing challenge. IBR methods combine
warped versions of input photos to synthesize a novel view. The image quality of this …
warped versions of input photos to synthesize a novel view. The image quality of this …
Foveated gaze-contingent displays for peripheral LOD management, 3D visualization, and stereo imaging
AT Duchowski, A Çöltekin - ACM Transactions on Multimedia Computing …, 2007 - dl.acm.org
Advancements in graphics hardware have allowed development of hardware-accelerated
imaging displays. This article reviews techniques for real-time simulation of arbitrary visual …
imaging displays. This article reviews techniques for real-time simulation of arbitrary visual …
Surface simplification using quadric error metrics
M Garland, PS Heckbert - Proceedings of the 24th annual conference on …, 1997 - dl.acm.org
Many applications in computer graphics require complex, highly detailed models. However,
the level of detail actually necessary may vary considerably. To control processing time, it is …
the level of detail actually necessary may vary considerably. To control processing time, it is …
A breadth-first survey of eye-tracking applications
AT Duchowski - Behavior Research Methods, Instruments, & …, 2002 - Springer
Eye-tracking applications are surveyed in a breadth-first manner, reporting on work from the
following domains: neuroscience, psychology, industrial engineering and human factors …
following domains: neuroscience, psychology, industrial engineering and human factors …
[BOK][B] Level of detail for 3D graphics
Level of detail (LOD) techniques are increasingly used by professional real-time developers
to strike the balance between breathtaking virtual worlds and smooth, flowing animation …
to strike the balance between breathtaking virtual worlds and smooth, flowing animation …
Foveated rendering: A state-of-the-art survey
Recently, virtual reality (VR) technology has been widely used in medical, military,
manufacturing, entertainment, and other fields. These applications must simulate different …
manufacturing, entertainment, and other fields. These applications must simulate different …
QSplat: A multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with
hundreds of millions of polygons. Traditional algorithms for display, simplification, and …
hundreds of millions of polygons. Traditional algorithms for display, simplification, and …
Simplification and repair of polygonal models using volumetric techniques
FS Nooruddin, G Turk - IEEE Transactions on Visualization and …, 2003 - ieeexplore.ieee.org
Two important tools for manipulating polygonal models are simplification and repair and we
present voxel-based methods for performing both of these tasks. We describe a method for …
present voxel-based methods for performing both of these tasks. We describe a method for …
Simplifying surfaces with color and texture using quadric error metrics
M Garland, PS Heckbert - Proceedings Visualization'98 (Cat …, 1998 - ieeexplore.ieee.org
There are a variety of application areas in which there is a need for simplifying complex
polygonal surface models. These models often have material properties such as colors …
polygonal surface models. These models often have material properties such as colors …