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English language education in Indonesia: A review of research (2011–2019)
This article reviews the significant and diverse range of research on English language
education in Indonesia in the eight-year period 2011–2019. It brings together a body of …
education in Indonesia in the eight-year period 2011–2019. It brings together a body of …
Towards User-Generated Microgames for Supporting Learning: An Investigative Exploration.
Educational games have great potential for learning, however the potential of user-
generated microgames for supporting learning is still not completely understood. The …
generated microgames for supporting learning is still not completely understood. The …
[PDF][PDF] Online learning in the post-Covid-19 pandemic era: is our higher education ready for it?
E Ugi, L Arua - Jurnal Penelitian Dan Pengkajian Ilmu Pendidikan …, 2021 - researchgate.net
This study aimed to describe the challenges of higher education in implementing online
learning during the pandemic Covid-19 outbreak. This study was a qualitative research with …
learning during the pandemic Covid-19 outbreak. This study was a qualitative research with …
E-leadership of the school principals in implementing online learning during COVID-19 pandemic at public senior high schools
This research aimed to discover the implementation of e-leadership for school principals
during the COVID-19 pandemic and its effect on school performance through changes in …
during the COVID-19 pandemic and its effect on school performance through changes in …
Gamification in the STEM domain subject: The prospective method to strengthen teaching and learning
Several meta-analysis studies related to game-based learning or Gamification have been
carried out by various researchers. However, there is still a scarcity of studies specifically …
carried out by various researchers. However, there is still a scarcity of studies specifically …
The teachers' obstacles in implementing technology in mathematics learning classes in the digital era
A Muhazir, H Retnawati - Journal of physics: conference series, 2020 - iopscience.iop.org
The use of technology in mathematics teaching-learning has been proven to be successful
in increasing students' motivation, interests, and achievement. However, the use of …
in increasing students' motivation, interests, and achievement. However, the use of …
Development and Validation of an Instrument to Measure a Performance of Vocational High School.
Some evaluation has been carried out in Vocational High Schools (VHSs), but most of it
focuses on the documents or passive data rather than the processes happening in VHSs …
focuses on the documents or passive data rather than the processes happening in VHSs …
What are the common errors made by students in solving logarithm problems?
This study analysed students' errors in solving problems related to logarithm properties and
logarithm equations. It is a qualitative case study. The participants were 11 out of 66 public …
logarithm equations. It is a qualitative case study. The participants were 11 out of 66 public …
Assessment design, learning strategies and obstacles in facing Computer-Based Madrasah Exam on the English subject
The objectives of this study were to describe how teachers design the Computer-Based
Madrasah Exam (CBME) questions for English subjects, to investigate learning strategies …
Madrasah Exam (CBME) questions for English subjects, to investigate learning strategies …
[PDF][PDF] Item Response Theory Utilization for Develo** the Student Collaboration Ability Assessment Scale in STEM Classes.
Accepted: 29 August 2021 Collaboration is an ability that develops in STEM learning and is
very influential in 21stcentury life. Thus, students' collaboration abilities must be detected …
very influential in 21stcentury life. Thus, students' collaboration abilities must be detected …