Characterizations of noise in Kinect depth images: A review

T Mallick, PP Das, AK Majumdar - IEEE Sensors journal, 2014 - ieeexplore.ieee.org
In this paper, we characterize the noise in Kinect depth images based on multiple factors
and introduce a uniform nomenclature for the types of noise. In the process, we briefly …

Roomalive: Magical experiences enabled by scalable, adaptive projector-camera units

B Jones, R Sodhi, M Murdock, R Mehra… - Proceedings of the 27th …, 2014 - dl.acm.org
RoomAlive is a proof-of-concept prototype that transforms any room into an immersive,
augmented entertainment experience. Our system enables new interactive projection …

Immersive group-to-group telepresence

S Beck, A Kunert, A Kulik… - IEEE transactions on …, 2013 - ieeexplore.ieee.org
We present a novel immersive telepresence system that allows distributed groups of users to
meet in a shared virtual 3D world. Our approach is based on two coupled projection-based …

Calibrate multiple consumer RGB-D cameras for low-cost and efficient 3D indoor map**

C Chen, B Yang, S Song, M Tian, J Li, W Dai, L Fang - Remote Sensing, 2018 - mdpi.com
Traditional indoor laser scanning trolley/backpacks with multi-laser scanner, panorama
cameras, and an inertial measurement unit (IMU) installed are a popular solution to the 3D …

Automatic registration of unordered point clouds acquired by Kinect sensors using an overlap heuristic

T Weber, R Hänsch, O Hellwich - ISPRS Journal of Photogrammetry and …, 2015 - Elsevier
This paper proposes and evaluates a pipeline to automatically register point clouds
captured by depth sensors like the Microsoft Kinect. The method neither makes assumptions …

Mixed voxel reality: Presence and embodiment in low fidelity, visually coherent, mixed reality environments

H Regenbrecht, K Meng, A Reepen… - … on Mixed and …, 2017 - ieeexplore.ieee.org
Mixed Reality aims at combining virtual reality with the user's surrounding real environment
in a way that they form one, coherent reality. A coherent visual quality is of utmost …

3D vision using multiple structured light-based kinect depth cameras

TU Kamble, SP Mahajan - International Journal of Image and …, 2024 - World Scientific
Real-time 3D scanning of a scene or object using multiple depth cameras is often required
in many applications but is still a challenging task for the computer vision community …

A low-cost, flexible and portable volumetric capturing system

V Sterzentsenko, A Karakottas… - … conference on signal …, 2018 - ieeexplore.ieee.org
Multi-view capture systems are complex systems to engineer. They require technical
knowledge to install and intricate processes to setup related mainly to the sensors' spatial …

Augmented reality views for occluded interaction

K Lilija, H Pohl, S Boring, K Hornbæk - … of the 2019 CHI conference on …, 2019 - dl.acm.org
We rely on our sight when manipulating objects. When objects are occluded, manipulation
becomes difficult. Such occluded objects can be shown via augmented reality to re-enable …

IMU and multiple RGB-D camera fusion for assisting indoor stop-and-go 3D terrestrial laser scanning

JCK Chow, DD Lichti, JD Hol, G Bellusci, H Luinge - Robotics, 2014 - mdpi.com
Autonomous Simultaneous Localization and Map** (SLAM) is an important topic in many
engineering fields. Since stop-and-go systems are typically slow and full-kinematic systems …