Deep reinforcement learning from human preferences

PF Christiano, J Leike, T Brown… - Advances in neural …, 2017 - proceedings.neurips.cc
For sophisticated reinforcement learning (RL) systems to interact usefully with real-world
environments, we need to communicate complex goals to these systems. In this work, we …

Ergonomic chair design by fusing qualitative and quantitative criteria using interactive genetic algorithms

AM Brintrup, J Ramsden, H Takagi… - IEEE Transactions on …, 2008 - ieeexplore.ieee.org
This paper emphasizes the necessity of formally bringing qualitative and quantitative criteria
of ergonomic design together, and provides a novel complementary design framework with …

Interactive, evolutionary search in upstream object-oriented class design

CL Simons, IC Parmee… - IEEE Transactions on …, 2010 - ieeexplore.ieee.org
Although much evidence exists to suggest that early life cycle software engineering design
is a difficult task for software engineers to perform, current computational tool support for …

Generating freedom: Questions of flexibility in digital design and architectural computation

A Chaszar, SC Joyce - International Journal of Architectural …, 2016 - journals.sagepub.com
Generative processes and generative design approaches are topics of continuing interest
and debate within the realms of architectural design and related fields. While they are often …

Hybrid gene regulatory network for product styling construction in interactive evolutionary design

D Zeng, J Miao, C Tang, Y Long… - Journal of Engineering …, 2023 - Taylor & Francis
Interactive evolutionary design (IED) systems, based on interactive evolutionary algorithms,
have been the hot topic in both computer science and design recently. Due to the difference …

Integrating aesthetic criteria with evolutionary processes in complex, free-form design-an initial investigation

A Machwe, IC Parmee - 2006 IEEE International Conference on …, 2006 - ieeexplore.ieee.org
This research is a continuation of previous work by the authors relating to the inclusion of
aesthetic criteria within an interactive evolutionary design system. The work described …

Deep imitation reinforcement learning with expert demonstration data

M Yi, X Xu, Y Zeng, S Jung - The Journal of Engineering, 2018 - Wiley Online Library
In recent years, deep reinforcement learning (DRL) has made impressive achievements in
many fields. However, existing DRL algorithms usually require a large amount of exploration …

Reducing user fatigue within an interactive evolutionary design system using clustering and case-based reasoning

AT Machwe, IC Parmee - Engineering Optimization, 2009 - Taylor & Francis
User fatigue is a limiting factor in interactive evolutionary design and optimization systems.
This work illustrates how user fatigue arising from repetitive evaluations can be reduced by …

Modeling of user design preferences in multiobjective optimization of roof trusses

B Bailey, AM Raich - Journal of computing in civil engineering, 2012 - ascelibrary.org
Many conceptual design programs determine optimality by relying on quantifiable design
objectives such as minimizing weight and deflection. Qualitative design criteria related to …

User-centric evolutionary computing: Melding human and machine capability to satisfy multiple criteria

IC Parmee, JAR Abraham, A Machwe - Multiobjective Problem Solving …, 2008 - Springer
This chapter centres around the use of interactive evolutionary computation as a search and
exploration tool for open-ended contexts in design. Such contexts are characterized by poor …