Framework of affordances for virtual reality and augmented reality

JH Steffen, JE Gaskin, TO Meservy… - Journal of …, 2019‏ - Taylor & Francis
Virtual reality (VR) and augmented reality (AR) technologies continue to grow and present
possibilities to change the ways we learn, accomplish tasks, and interact with the world …

Examining gifting behavior on live streaming platforms: An identity-based motivation model

R Li, Y Lu, J Ma, W Wang - Information & Management, 2021‏ - Elsevier
Social live streaming services are becoming increasingly popular worldwide, and viewers'
gifting behavior is critical to the success of the business model of these services. However …

Impact of viewer engagement on gift-giving in live video streaming

E Yu, C Jung, H Kim, J Jung - Telematics and Informatics, 2018‏ - Elsevier
This study investigates the effect of viewer engagement on gifting items to a streamer in a
live video streaming. Data were collected from AfreecaTV, a leading live video streaming …

The magic of danmaku: A social interaction perspective of gift sending on live streaming platforms

J Zhou, J Zhou, Y Ding, H Wang - Electronic Commerce Research and …, 2019‏ - Elsevier
A novel function of live streaming is that viewers can send paid gifts to broadcasters. In
addition, viewers can engage with broadcasters by sending danmaku, a type of comment …

[HTML][HTML] Beyond livestreaming: The rise of social media gifting and paid memberships− A systematic literature review and future research agenda

SA Volkmer, M Meißner - Journal of Business Research, 2024‏ - Elsevier
Paid memberships and gifts are increasingly implemented in social media as content
monetization functions. Here, we outline the overarching trend toward gifting and …

Active or avoidance co**? Influencing mechanisms of streamers' co** strategies on viewers' word of mouth after livestreaming e-commerce failures

J Chen, X Gong, R Ren - Journal of Retailing and Consumer Services, 2023‏ - Elsevier
Livestreaming e-commerce, as an emerging form of e-retailing and livestreaming
monetization, is develo** rapidly throughout the world. In the realm of livestreaming e …

Understanding factors affecting users' social networking site continuance: A gender difference perspective

X Lin, M Featherman, S Sarker - Information & Management, 2017‏ - Elsevier
Social networking sites (SNSs) have attracted more and more people to interact on line.
Because of their popularity, firms and organizations are now marketing their business on …

Virtual gifting and danmaku: What motivates people to interact in game live streaming?

Y Li, Y Guo - Telematics and Informatics, 2021‏ - Elsevier
Virtual gifting and danmaku are important interactive behaviors in the course of game live
streaming. Viewers send both gifts and danmaku enthusiastically while watching a game …

Avatar-mediated communication and social identification

CI Teng, AR Dennis, AS Dennis - Journal of Management …, 2023‏ - Taylor & Francis
ABSTRACT Avatar-mediated communication (AMC), commonly used in online environments
such as games and the emerging metaverse, is different from traditional computer-mediated …

Give to give: The gifting motivation and behavior in the social live streaming service

ZR Tang, TE Hu, M Warkentin - Journal of Business Research, 2024‏ - Elsevier
The social live streaming service (SLSS) helps users broadcast live videos over the Internet
for social interactions. In SLSS, attracting users to purchase and give virtual items as gifts …