A comprehensive survey of visual slam algorithms
Simultaneous localization and map** (SLAM) techniques are widely researched, since
they allow the simultaneous creation of a map and the sensors' pose estimation in an …
they allow the simultaneous creation of a map and the sensors' pose estimation in an …
Factor graphs for robot perception
We review the use of factor graphs for the modeling and solving of large-scale inference
problems in robotics. Factor graphs are a family of probabilistic graphical models, other …
problems in robotics. Factor graphs are a family of probabilistic graphical models, other …
SplaTAM: Splat Track & Map 3D Gaussians for Dense RGB-D SLAM
Dense simultaneous localization and map** (SLAM) is crucial for robotics and augmented
reality applications. However current methods are often hampered by the non-volumetric or …
reality applications. However current methods are often hampered by the non-volumetric or …
Gaussian splatting slam
We present the first application of 3D Gaussian Splatting in monocular SLAM the most
fundamental but the hardest setup for Visual SLAM. Our method which runs live at 3fps …
fundamental but the hardest setup for Visual SLAM. Our method which runs live at 3fps …
Droid-slam: Deep visual slam for monocular, stereo, and rgb-d cameras
We introduce DROID-SLAM, a new deep learning based SLAM system. DROID-SLAM
consists of recurrent iterative updates of camera pose and pixelwise depth through a Dense …
consists of recurrent iterative updates of camera pose and pixelwise depth through a Dense …
Hydra: A real-time spatial perception system for 3D scene graph construction and optimization
The revisiting problem in simultaneous localization and map**: A survey on visual loop closure detection
Where am I? This is one of the most critical questions that any intelligent system should
answer to decide whether it navigates to a previously visited area. This problem has long …
answer to decide whether it navigates to a previously visited area. This problem has long …
Neural point-based graphics
We present a new point-based approach for modeling the appearance of real scenes. The
approach uses a raw point cloud as the geometric representation of a scene, and augments …
approach uses a raw point cloud as the geometric representation of a scene, and augments …
Orb-slam2: An open-source slam system for monocular, stereo, and rgb-d cameras
We present ORB-SLAM2, a complete simultaneous localization and map** (SLAM)
system for monocular, stereo and RGB-D cameras, including map reuse, loop closing, and …
system for monocular, stereo and RGB-D cameras, including map reuse, loop closing, and …