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A survey on CAD methods in 3D garment design
YJ Liu, DL Zhang, MMF Yuen - Computers in industry, 2010 - Elsevier
With the advance in virtual reality applications, garment industry has strived for new
developments. This paper reviews state-of-the-art CAD methods in 3D garment design. A …
developments. This paper reviews state-of-the-art CAD methods in 3D garment design. A …
From early dra** to haute couture models: 20 years of research
N Magnenat-Thalmann, P Volino - The Visual Computer, 2005 - Springer
Simulating the complex fashion garments of haute couture can only be reached through an
optimal combination of modeling techniques and numerical methods that combines high …
optimal combination of modeling techniques and numerical methods that combines high …
Projective dynamics: Fusing constraint projections for fast simulation
We present a new method for implicit time integration of physical systems. Our approach
builds a bridge between nodal Finite Element methods and Position Based Dynamics …
builds a bridge between nodal Finite Element methods and Position Based Dynamics …
Position based dynamics
M Müller, B Heidelberger, M Hennix, J Ratcliff - Journal of Visual …, 2007 - Elsevier
The most popular approaches for the simulation of dynamic systems in computer graphics
are force based. Internal and external forces are accumulated from which accelerations are …
are force based. Internal and external forces are accumulated from which accelerations are …
Robust treatment of collisions, contact and friction for cloth animation
We present an algorithm to efficiently and robustly process collisions, contact and friction in
cloth simulation. It works with any technique for simulating the internal dynamics of the cloth …
cloth simulation. It works with any technique for simulating the internal dynamics of the cloth …
Physically based deformable models in computer graphics
Physically based deformable models have been widely embraced by the Computer
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
Stable but responsive cloth
KJ Choi, HS Ko - ACM SIGGRAPH 2005 Courses, 2005 - dl.acm.org
We present a semi-implicit cloth simulation technique that is very stable yet also responsive.
The stability of the technique allows the use of a large fixed time step when simulating all …
The stability of the technique allows the use of a large fixed time step when simulating all …
Simulation of clothing with folds and wrinkles
Clothing is a fundamental part of a character's persona, a key storytelling tool used to
convey an intended impression to the audience. Dra**, folding, wrinkling, stretching, etc …
convey an intended impression to the audience. Dra**, folding, wrinkling, stretching, etc …
Quasi-newton methods for real-time simulation of hyperelastic materials
We present a new method for real-time physics-based simulation supporting many different
types of hyperelastic materials. Previous methods such as Position-Based or Projective …
types of hyperelastic materials. Previous methods such as Position-Based or Projective …
Point based animation of elastic, plastic and melting objects
We present a method for modeling and animating a wide spectrum of volumetric objects,
with material properties anywhere in the range from stiff elastic to highly plastic. Both the …
with material properties anywhere in the range from stiff elastic to highly plastic. Both the …