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Uncomfortable interactions
We argue for deliberately and systematically creating uncomfortable interactions as part of
powerful cultural experiences. We identify the potential benefits of uncomfortable …
powerful cultural experiences. We identify the potential benefits of uncomfortable …
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support
physical health is tempered by our limited understanding of how to design for engaging …
physical health is tempered by our limited understanding of how to design for engaging …
From interaction to trajectories: designing coherent journeys through user experiences
The idea of interactional trajectories through interfaces has emerged as a sensitizing
concept from recent studies of tangible interfaces and interaction in museums and galleries …
concept from recent studies of tangible interfaces and interaction in museums and galleries …
Performance-led research in the wild
We explore the approach of performance-led research in the wild in which artists drive the
creation of novel performances with the support of HCI researchers that are then deployed …
creation of novel performances with the support of HCI researchers that are then deployed …
From" nobody cares" to" way to go!" A Design Framework for Social Sharing in Personal Informatics
Many research applications and popular commercial applications include features for
sharing personally collected data with others in social awareness streams. Prior work has …
sharing personally collected data with others in social awareness streams. Prior work has …
Displaying heart rate data on a bicycle helmet to support social exertion experiences
People often engage in physical activity with others, yet wearable technologies like heart
rate monitors typically focus on individual usage. In response, we discuss the potential of …
rate monitors typically focus on individual usage. In response, we discuss the potential of …
Towards understanding the design of bodily integration
In the field of human-computer interaction, the term “integration” describes an emergent
paradigm in which the human and the computer are tightly coupled. Our previous research …
paradigm in which the human and the computer are tightly coupled. Our previous research …
Proxemics play: understanding proxemics for designing digital play experiences
Digital games are increasingly profiting from sensing technologies. However, their focus is
mostly on sensing limb movements. We propose that sensing capabilities could also be …
mostly on sensing limb movements. We propose that sensing capabilities could also be …
Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction
Full article: Contesting control: journeys through surrender, self-awareness and looseness of
control in embodied interaction Skip to Main Content Taylor and Francis Online homepage …
control in embodied interaction Skip to Main Content Taylor and Francis Online homepage …
HeartLink: open broadcast of live biometric data to social networks
A number of studies in the literature have looked into the use of real-time biometric data to
improve one's own physiological performance and wellbeing. However, there is limited …
improve one's own physiological performance and wellbeing. However, there is limited …