Uncomfortable interactions

S Benford, C Greenhalgh, G Giannachi… - Proceedings of the …, 2012 - dl.acm.org
We argue for deliberately and systematically creating uncomfortable interactions as part of
powerful cultural experiences. We identify the potential benefits of uncomfortable …

Designing sports: a framework for exertion games

FF Mueller, D Edge, F Vetere, MR Gibbs… - Proceedings of the …, 2011 - dl.acm.org
Exertion games require investing physical effort. The fact that such games can support
physical health is tempered by our limited understanding of how to design for engaging …

From interaction to trajectories: designing coherent journeys through user experiences

S Benford, G Giannachi, B Koleva… - Proceedings of the SIGCHI …, 2009 - dl.acm.org
The idea of interactional trajectories through interfaces has emerged as a sensitizing
concept from recent studies of tangible interfaces and interaction in museums and galleries …

Performance-led research in the wild

S Benford, C Greenhalgh, A Crabtree… - ACM Transactions on …, 2013 - dl.acm.org
We explore the approach of performance-led research in the wild in which artists drive the
creation of novel performances with the support of HCI researchers that are then deployed …

From" nobody cares" to" way to go!" A Design Framework for Social Sharing in Personal Informatics

DA Epstein, BH Jacobson, E Bales… - Proceedings of the 18th …, 2015 - dl.acm.org
Many research applications and popular commercial applications include features for
sharing personally collected data with others in social awareness streams. Prior work has …

Displaying heart rate data on a bicycle helmet to support social exertion experiences

W Walmink, D Wilde, FF Mueller - … of the 8th International Conference on …, 2014 - dl.acm.org
People often engage in physical activity with others, yet wearable technologies like heart
rate monitors typically focus on individual usage. In response, we discuss the potential of …

Towards understanding the design of bodily integration

P Lopes, J Andres, R Byrne, N Semertzidis, Z Li… - International Journal of …, 2021 - Elsevier
In the field of human-computer interaction, the term “integration” describes an emergent
paradigm in which the human and the computer are tightly coupled. Our previous research …

Proxemics play: understanding proxemics for designing digital play experiences

F Mueller, S Stellmach, S Greenberg… - Proceedings of the …, 2014 - dl.acm.org
Digital games are increasingly profiting from sensing technologies. However, their focus is
mostly on sensing limb movements. We propose that sensing capabilities could also be …

Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction

S Benford, R Ramchurn, J Marshall… - Human–Computer …, 2021 - Taylor & Francis
Full article: Contesting control: journeys through surrender, self-awareness and looseness of
control in embodied interaction Skip to Main Content Taylor and Francis Online homepage …

HeartLink: open broadcast of live biometric data to social networks

F Curmi, MA Ferrario, J Southern, J Whittle - Proceedings of the SIGCHI …, 2013 - dl.acm.org
A number of studies in the literature have looked into the use of real-time biometric data to
improve one's own physiological performance and wellbeing. However, there is limited …