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Deciding parity games in quasipolynomial time
It is shown that the parity game can be solved in quasipolynomial time. The parameterised
parity game-with n nodes and m distinct values (aka colours or priorities)-is proven to be in …
parity game-with n nodes and m distinct values (aka colours or priorities)-is proven to be in …
[HTML][HTML] Meet your expectations with guarantees: Beyond worst-case synthesis in quantitative games
Classical analysis of two-player quantitative games involves an adversary (modeling the
environment of the system) which is purely antagonistic and asks for strict guarantees while …
environment of the system) which is purely antagonistic and asks for strict guarantees while …
Run-time optimization for learned controllers through quantitative games
A controller is a device that interacts with a plant. At each time point, it reads the plant's state
and issues commands with the goal that the plant operates optimally. Constructing optimal …
and issues commands with the goal that the plant operates optimally. Constructing optimal …
Combining quantitative and qualitative reasoning in concurrent multi-player games
We propose a general framework for modelling and formal reasoning about multi-agent
systems and, in particular, multi-stage games where both quantitative and qualitative …
systems and, in particular, multi-stage games where both quantitative and qualitative …
On stochastic games with multiple objectives
We study two-player stochastic games, where the goal of one player is to satisfy a formula
given as a positive boolean combination of expected total reward objectives and the …
given as a positive boolean combination of expected total reward objectives and the …
Rational verification for nash and subgame-perfect equilibria in graph games
We study a natural problem about rational behaviors in multiplayer non-zero-sum sequential
infinite duration games played on graphs: rational verification, that consists in deciding …
infinite duration games played on graphs: rational verification, that consists in deciding …
Games where you can play optimally with arena-independent finite memory
For decades, two-player (antagonistic) games on graphs have been a framework of choice
for many important problems in theoretical computer science. A notorious one is controller …
for many important problems in theoretical computer science. A notorious one is controller …
Fixed-dimensional energy games are in pseudo-polynomial time
We generalise the hyperplane separation technique (Chatterjee and Velner, 2013) from
multi-dimensional mean-payoff to energy games, and achieve an algorithm for solving the …
multi-dimensional mean-payoff to energy games, and achieve an algorithm for solving the …
Synthesis for multi-objective stochastic games: An application to autonomous urban driving
We study strategy synthesis for stochastic two-player games with multiple objectives
expressed as a conjunction of LTL and expected total reward goals. For stop** games, the …
expressed as a conjunction of LTL and expected total reward goals. For stop** games, the …
Synthesis from LTL specifications with mean-payoff objectives
The classical LTL synthesis problem is purely qualitative: the given LTL specification is
realized or not by a reactive system. LTL is not expressive enough to formalize the …
realized or not by a reactive system. LTL is not expressive enough to formalize the …