Not only WEIRD but “uncanny”? A systematic review of diversity in Human–Robot Interaction research
Critical voices within and beyond the scientific community have pointed to a grave matter of
concern regarding who is included in research and who is not. Subsequent investigations …
concern regarding who is included in research and who is not. Subsequent investigations …
The purpose of play: How HCI games research fails neurodivergent populations
Play presents a popular pastime for all humans, though not all humans play alike.
Subsequently, Human–Computer Interaction Games research is increasingly concerned …
Subsequently, Human–Computer Interaction Games research is increasingly concerned …
Time for historicism in CSCW: An invitation
This paper contributes to the development of an under-utilized area of focus for CSCW
research and design: history. The design and evaluation of technology, as practiced in the …
research and design: history. The design and evaluation of technology, as practiced in the …
Dreaming disability justice in HCI
While disability studies and social justice-oriented research is growing in prominence in
HCI, these approaches tend to only bring attention to oppression under a single identity axis …
HCI, these approaches tend to only bring attention to oppression under a single identity axis …
Human movement datasets: An interdisciplinary sco** review
Movement dataset reviews exist but are limited in coverage, both in terms of size and
research discipline. While topic-specific reviews clearly have their merit, it is critical to have a …
research discipline. While topic-specific reviews clearly have their merit, it is critical to have a …
Perseverations of the academy: A survey of wearable technologies applied to autism intervention
Abstract The Combating Autism Act of 2006 and its reauthorization in 2014 produced
unprecedented interest in autism research. Computer Science researchers have devoted …
unprecedented interest in autism research. Computer Science researchers have devoted …
Understanding emerging obfuscation technologies in visual description services for blind and low vision people
Blind and low vision people use visual description services (VDS) to gain visual
interpretation and build access in a world that privileges sight. Despite their many benefits …
interpretation and build access in a world that privileges sight. Despite their many benefits …
Not robots; Cyborgs—Furthering anti-ableist research in human-computer interaction
This theoretical essay builds on existing literature to draw out the consequences of
dehumanizing and disseminating autism discourses within the field of human-computer …
dehumanizing and disseminating autism discourses within the field of human-computer …
“Nothing About Us Without Us” Transforming Participatory Research and Ethics in Human Systems Engineering
The purposes of this chapter are to (a) assess the overall state of participatory design
practices in autism research and reflect how these findings relate to human systems …
practices in autism research and reflect how these findings relate to human systems …
Articulations toward a crip HCI
As noted earlier, HCI is devoted to the study of that interstitial space between human and
machine. Essentially, HCI is the study of sociotechnical articulation. More concretely …
machine. Essentially, HCI is the study of sociotechnical articulation. More concretely …