Human computer interaction handbook: Fundamentals, evolving technologies, and emerging applications
JA Jacko - 2012 - books.google.com
This third edition is the single largest, most complete compilation of HCI theories, principles,
advances, case studies, and more, that exist within a single volume. It captures the current …
advances, case studies, and more, that exist within a single volume. It captures the current …
Moving objects in space: exploiting proprioception in virtual-environment interaction
MR Mine, FP Brooks Jr, CH Sequin - … of the 24th annual conference on …, 1997 - dl.acm.org
Manipulation in immersive virtual environments is difficult partly because users must do
without the haptic contact with real objects they rely on in the real world to orient themselves …
without the haptic contact with real objects they rely on in the real world to orient themselves …
[BOOK][B] Virtual reality: scientific and technological challenges
National Research Council - 1994 - books.google.com
Despite widespread interest in virtual reality, research and development efforts in synthetic
environments (SE)--the field encompassing virtual environments, teleoperation, and hybrids …
environments (SE)--the field encompassing virtual environments, teleoperation, and hybrids …
[BOOK][B] Handbook of virtual environments: Design, implementation, and applications
KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …
primary areas of research and development within VE technology. It brings together a …
Virtual reality: past, present and future
E Gobbetti - Virtual Environments in Clinical Psychology and …, 1998 - ebooks.iospress.nl
This report provides a short survey of the field of virtual reality, highlighting application
domains, technological requirements, and currently available solutions. The report is …
domains, technological requirements, and currently available solutions. The report is …
[PDF][PDF] Passive real-world interface props for neurosurgical visualization
K Hinckley, R Pausch, JC Goble… - Proceedings of the SIGCHI …, 1994 - dl.acm.org
We claim that physical manipulation of familiar real-world objects in the user's real
environment is an important technique for the design of three-dimensional user interfaces …
environment is an important technique for the design of three-dimensional user interfaces …
Multidimensional transfer functions for interactive volume rendering
Most direct volume renderings produced today employ 1D transfer functions which assign
color and opacity to the volume based solely on the single scalar quantity which comprises …
color and opacity to the volume based solely on the single scalar quantity which comprises …
Image controller
BA Armstrong - US Patent 9,081,426, 2015 - Google Patents
(60) Division of application No. 09/893,292, filed O Jun.(Continued) 26, 2001, now Pat. No.
7,345,670, which is a continuation of application No. 09/721,090, filed on OTHER …
7,345,670, which is a continuation of application No. 09/721,090, filed on OTHER …
[PDF][PDF] Information visualization using 3D interactive animation
GG Robertson, SK Card, JD Mackinlay - Communications of the ACM, 1993 - dl.acm.org
We take four broad strategies: making the usel:'S immediate workspace larger, enabfing
user interaction with multiple agents, increasing the realtime interaction rate between user …
user interaction with multiple agents, increasing the realtime interaction rate between user …
Improving information sharing and collaborative analysis for remote geospatial visualization using mixed reality
Remote collaboration systems allow users at different sites to perform joint tasks, which are
required by many real-life applications. For example, environmental pollution is a complex …
required by many real-life applications. For example, environmental pollution is a complex …