[BOEK][B] Advanced high dynamic range imaging
This book explores the methods needed for creating and manipulating HDR content. HDR is
a step change from traditional imaging; more closely matching what we see with our eyes. In …
a step change from traditional imaging; more closely matching what we see with our eyes. In …
On-line learning of parametric mixture models for light transport simulation
Monte Carlo techniques for light transport simulation rely on importance sampling when
constructing light transport paths. Previous work has shown that suitable sampling …
constructing light transport paths. Previous work has shown that suitable sampling …
Photorealistic rendering of mixed reality scenes
Photo‐realistic rendering of virtual objects into real scenes is one of the most important
research problems in computer graphics. Methods for capture and rendering of mixed reality …
research problems in computer graphics. Methods for capture and rendering of mixed reality …
Adjoint-driven Russian roulette and splitting in light transport simulation
While Russian roulette (RR) and splitting are considered fundamental importance sampling
techniques in neutron transport simulations, they have so far received relatively little …
techniques in neutron transport simulations, they have so far received relatively little …
Learning adaptive sampling and reconstruction for volume visualization
A central challenge in data visualization is to understand which data samples are required to
generate an image of a data set in which the relevant information is encoded. In this article …
generate an image of a data set in which the relevant information is encoded. In this article …
An asynchronous method for cloud-based rendering
Interactive high-fidelity rendering is still unachievable on many consumer devices. Cloud
gaming services have shown promise in delivering interactive graphics beyond the …
gaming services have shown promise in delivering interactive graphics beyond the …
A spatial target function for metropolis photon tracing
The human visual system is sensitive to relative differences in luminance, but light transport
simulation algorithms based on Metropolis sampling often result in a highly nonuniform …
simulation algorithms based on Metropolis sampling often result in a highly nonuniform …
Real-time video based lighting using GPU raytracing
The recent introduction of high dynamic range (HDR) video cameras has enabled the
development of image based lighting techniques for rendering virtual objects illuminated …
development of image based lighting techniques for rendering virtual objects illuminated …
Indoor scene illumination
Techniques for illuminating an indoor scene. A directional distribution associated with the
indoor scene is received. The indoor scene has a first scene element and a first …
indoor scene is received. The indoor scene has a first scene element and a first …
Visual importance-based adaptive photon tracing
This paper proposes an adaptive photon tracing approach based on a novel importance
function, which combines visual importance and photon path visibility. The generation of …
function, which combines visual importance and photon path visibility. The generation of …