[BOEK][B] Advanced high dynamic range imaging

F Banterle, A Artusi, K Debattista, A Chalmers - 2017 - taylorfrancis.com
This book explores the methods needed for creating and manipulating HDR content. HDR is
a step change from traditional imaging; more closely matching what we see with our eyes. In …

On-line learning of parametric mixture models for light transport simulation

J Vorba, O Karlík, M Šik, T Ritschel… - ACM Transactions on …, 2014 - dl.acm.org
Monte Carlo techniques for light transport simulation rely on importance sampling when
constructing light transport paths. Previous work has shown that suitable sampling …

Photorealistic rendering of mixed reality scenes

J Kronander, F Banterle, A Gardner… - Computer Graphics …, 2015 - Wiley Online Library
Photo‐realistic rendering of virtual objects into real scenes is one of the most important
research problems in computer graphics. Methods for capture and rendering of mixed reality …

Adjoint-driven Russian roulette and splitting in light transport simulation

J Vorba, J Křivánek - ACM Transactions on Graphics (TOG), 2016 - dl.acm.org
While Russian roulette (RR) and splitting are considered fundamental importance sampling
techniques in neutron transport simulations, they have so far received relatively little …

Learning adaptive sampling and reconstruction for volume visualization

S Weiss, M IşIk, J Thies… - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
A central challenge in data visualization is to understand which data samples are required to
generate an image of a data set in which the relevant information is encoded. In this article …

An asynchronous method for cloud-based rendering

K Bugeja, K Debattista, S Spina - The Visual Computer, 2019 - Springer
Interactive high-fidelity rendering is still unachievable on many consumer devices. Cloud
gaming services have shown promise in delivering interactive graphics beyond the …

A spatial target function for metropolis photon tracing

A Gruson, M Ribardière, M Šik, J Vorba… - ACM Transactions on …, 2016 - dl.acm.org
The human visual system is sensitive to relative differences in luminance, but light transport
simulation algorithms based on Metropolis sampling often result in a highly nonuniform …

Real-time video based lighting using GPU raytracing

J Kronander, J Dahlin, D Jönsson… - 2014 22nd …, 2014 - ieeexplore.ieee.org
The recent introduction of high dynamic range (HDR) video cameras has enabled the
development of image based lighting techniques for rendering virtual objects illuminated …

Indoor scene illumination

B Bitterli, W Jarosz, J Novak - US Patent 9,852,541, 2017 - Google Patents
Techniques for illuminating an indoor scene. A directional distribution associated with the
indoor scene is received. The indoor scene has a first scene element and a first …

Visual importance-based adaptive photon tracing

Q Zheng, CW Zheng - The Visual Computer, 2015 - Springer
This paper proposes an adaptive photon tracing approach based on a novel importance
function, which combines visual importance and photon path visibility. The generation of …