UAV platforms and the SfM-MVS approach in the 3D surveys and modelling: A review in the cultural heritage field
In recent years, structure from motion (SfM) and multi-view stereo (MVS) algorithms have
been successfully applied to stereo images generated by cameras mounted on unmanned …
been successfully applied to stereo images generated by cameras mounted on unmanned …
Multi-view stereo: A tutorial
This tutorial presents a hands-on view of the field of multi-view stereo with a focus on
practical algorithms. Multi-view stereo algorithms are able to construct highly detailed 3D …
practical algorithms. Multi-view stereo algorithms are able to construct highly detailed 3D …
[PDF][PDF] 3d gaussian splatting for real-time radiance field rendering.
[CS482] 3D Gaussian Splatting for Real-Time Radiance Field Rendering Page 1 3D Gaussian
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …
Generative novel view synthesis with 3d-aware diffusion models
We present a diffusion-based model for 3D-aware generative novel view synthesis from as
few as a single input image. Our model samples from the distribution of possible renderings …
few as a single input image. Our model samples from the distribution of possible renderings …
Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering
We propose a method to allow precise and extremely fast mesh extraction from 3D Gaussian
Splatting. Gaussian Splatting has recently become very popular as it yields realistic …
Splatting. Gaussian Splatting has recently become very popular as it yields realistic …
Gauhuman: Articulated gaussian splatting from monocular human videos
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …
Vastgaussian: Vast 3d gaussians for large scene reconstruction
Existing NeRF-based methods for large scene reconstruction often have limitations in visual
quality and rendering speed. While the recent 3D Gaussian Splatting works well on small …
quality and rendering speed. While the recent 3D Gaussian Splatting works well on small …
Neural rgb-d surface reconstruction
Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance
for upcoming applications in AR or VR. These range from mixed reality applications for …
for upcoming applications in AR or VR. These range from mixed reality applications for …
Neural volumes: Learning dynamic renderable volumes from images
Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain
complex phenomena such as thin structures, evolving topology, translucency, scattering …
complex phenomena such as thin structures, evolving topology, translucency, scattering …
Lara: Efficient large-baseline radiance fields
Radiance field methods have achieved photorealistic novel view synthesis and geometry
reconstruction. But they are mostly applied in per-scene optimization or small-baseline …
reconstruction. But they are mostly applied in per-scene optimization or small-baseline …