UAV platforms and the SfM-MVS approach in the 3D surveys and modelling: A review in the cultural heritage field

M Pepe, VS Alfio, D Costantino - Applied Sciences, 2022 - mdpi.com
In recent years, structure from motion (SfM) and multi-view stereo (MVS) algorithms have
been successfully applied to stereo images generated by cameras mounted on unmanned …

Multi-view stereo: A tutorial

Y Furukawa, C Hernández - Foundations and Trends® in …, 2015 - nowpublishers.com
This tutorial presents a hands-on view of the field of multi-view stereo with a focus on
practical algorithms. Multi-view stereo algorithms are able to construct highly detailed 3D …

[PDF][PDF] 3d gaussian splatting for real-time radiance field rendering.

B Kerbl, G Kopanas, T Leimkühler, G Drettakis - ACM Trans. Graph., 2023 - sgvr.kaist.ac.kr
[CS482] 3D Gaussian Splatting for Real-Time Radiance Field Rendering Page 1 3D Gaussian
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …

Generative novel view synthesis with 3d-aware diffusion models

ER Chan, K Nagano, MA Chan… - Proceedings of the …, 2023 - openaccess.thecvf.com
We present a diffusion-based model for 3D-aware generative novel view synthesis from as
few as a single input image. Our model samples from the distribution of possible renderings …

Sugar: Surface-aligned gaussian splatting for efficient 3d mesh reconstruction and high-quality mesh rendering

A Guédon, V Lepetit - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
We propose a method to allow precise and extremely fast mesh extraction from 3D Gaussian
Splatting. Gaussian Splatting has recently become very popular as it yields realistic …

Gauhuman: Articulated gaussian splatting from monocular human videos

S Hu, T Hu, Z Liu - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …

Vastgaussian: Vast 3d gaussians for large scene reconstruction

J Lin, Z Li, X Tang, J Liu, S Liu, J Liu… - Proceedings of the …, 2024 - openaccess.thecvf.com
Existing NeRF-based methods for large scene reconstruction often have limitations in visual
quality and rendering speed. While the recent 3D Gaussian Splatting works well on small …

Neural rgb-d surface reconstruction

D Azinović, R Martin-Brualla… - Proceedings of the …, 2022 - openaccess.thecvf.com
Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance
for upcoming applications in AR or VR. These range from mixed reality applications for …

Neural volumes: Learning dynamic renderable volumes from images

S Lombardi, T Simon, J Saragih, G Schwartz… - arxiv preprint arxiv …, 2019 - arxiv.org
Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain
complex phenomena such as thin structures, evolving topology, translucency, scattering …

Lara: Efficient large-baseline radiance fields

A Chen, H Xu, S Esposito, S Tang, A Geiger - European Conference on …, 2024 - Springer
Radiance field methods have achieved photorealistic novel view synthesis and geometry
reconstruction. But they are mostly applied in per-scene optimization or small-baseline …