[HTML][HTML] Metaverse: Perspectives from graphics, interactions and visualization

Y Zhao, J Jiang, Y Chen, R Liu, Y Yang, X Xue, S Chen - Visual Informatics, 2022 - Elsevier
The metaverse is a visual world that blends the physical world and digital world. At present,
the development of the metaverse is still in the early stage, and there lacks a framework for …

State of the art on neural rendering

A Tewari, O Fried, J Thies, V Sitzmann… - Computer Graphics …, 2020 - Wiley Online Library
Efficient rendering of photo‐realistic virtual worlds is a long standing effort of computer
graphics. Modern graphics techniques have succeeded in synthesizing photo‐realistic …

Affordance diffusion: Synthesizing hand-object interactions

Y Ye, X Li, A Gupta, S De Mello… - Proceedings of the …, 2023 - openaccess.thecvf.com
Recent successes in image synthesis are powered by large-scale diffusion models.
However, most methods are currently limited to either text-or image-conditioned generation …

Fake it till you make it: face analysis in the wild using synthetic data alone

E Wood, T Baltrušaitis, C Hewitt… - Proceedings of the …, 2021 - openaccess.thecvf.com
We demonstrate that it is possible to perform face-related computer vision in the wild using
synthetic data alone. The community has long enjoyed the benefits of synthesizing training …

Neural actor: Neural free-view synthesis of human actors with pose control

L Liu, M Habermann, V Rudnev, K Sarkar… - ACM transactions on …, 2021 - dl.acm.org
We propose Neural Actor (NA), a new method for high-quality synthesis of humans from
arbitrary viewpoints and under arbitrary controllable poses. Our method is developed upon …

ARCTIC: A dataset for dexterous bimanual hand-object manipulation

Z Fan, O Taheri, D Tzionas… - Proceedings of the …, 2023 - openaccess.thecvf.com
Humans intuitively understand that inanimate objects do not move by themselves, but that
state changes are typically caused by human manipulation (eg, the opening of a book). This …

Sign language recognition: A deep survey

R Rastgoo, K Kiani, S Escalera - Expert Systems with Applications, 2021 - Elsevier
Sign language, as a different form of the communication language, is important to large
groups of people in society. There are different signs in each sign language with variability …

Recovering 3d human mesh from monocular images: A survey

Y Tian, H Zhang, Y Liu, L Wang - IEEE transactions on pattern …, 2023 - ieeexplore.ieee.org
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …

Graformer: Graph-oriented transformer for 3d pose estimation

W Zhao, W Wang, Y Tian - … of the IEEE/CVF conference on …, 2022 - openaccess.thecvf.com
Abstract In 2D-to-3D pose estimation, it is important to exploit the spatial constraints of 2D
joints, but it is not yet well modeled. To better model the relation of joints for 3D pose …