Gamification in science education. A systematic review of the literature
The implementation of gamification in education has attracted many researchers to increase
engagement and achieve learning more effectively. Implementing technology in science …
engagement and achieve learning more effectively. Implementing technology in science …
Gamification of e-learning in higher education: a systematic literature review
In recent years, university teaching methods have evolved and almost all higher education
institutions use e-learning platforms to deliver courses and learning activities. However …
institutions use e-learning platforms to deliver courses and learning activities. However …
Does gamification improve student learning outcome? Evidence from a meta-analysis and synthesis of qualitative data in educational contexts
Despite the buzz around gamification as an exciting new method to engage students,
evidence of its ability to enhance learning is mixed. In fact, gamification has attracted …
evidence of its ability to enhance learning is mixed. In fact, gamification has attracted …
A bibliometric analysis of gamification research
Gamification has rapidly emerged as one of the favorite persuasive technologies widely
used with the aim of promoting a positive change in the user's behavior by means of …
used with the aim of promoting a positive change in the user's behavior by means of …
From top to bottom: How positions on different types of leaderboard may affect fully online student learning performance, intrinsic motivation, and course engagement
Leaderboards, a key topic in the gamification literature, are often used to enhance student
engagement and motivation through social comparison. Previous research has examined …
engagement and motivation through social comparison. Previous research has examined …
The effects of gamification on students' academic achievement: A meta-analysis study
Whether gamification is an organized structure that contributes to student achievement, a
simple pontification process or total nonsense is a matter of debate. In such, this study was …
simple pontification process or total nonsense is a matter of debate. In such, this study was …
Evaluating impact on motivation and academic performance of a game-based learning experience using Kahoot
A Fuster-Guilló, ML Pertegal-Felices… - Frontiers in …, 2019 - frontiersin.org
Gamification methods adapt the mechanics of games to educational environments for the
improvement of the teaching-learning process. Serious games play an important role as …
improvement of the teaching-learning process. Serious games play an important role as …
Investigating the impact of gamification on student motivation, engagement, and performance
IM García-López, E Acosta-Gonzaga… - Education …, 2023 - mdpi.com
In the academic context, the use of innovative learning techniques that can have a positive
impact in the classroom is becoming increasingly common; gamification is one such …
impact in the classroom is becoming increasingly common; gamification is one such …
Influence of problem-based learning games on effective computer programming learning in higher education
Gaming is a part of today's society, especially for younger generations. Therefore, game-
based approaches are unsurprisingly used for learning achievement. In this study, a game …
based approaches are unsurprisingly used for learning achievement. In this study, a game …
[HTML][HTML] Evaluating a gamification proposal for learning usability heuristics: Heureka
R Sobrino-Duque, N Martínez-Rojo… - International Journal of …, 2022 - Elsevier
This paper presents the results of an educational experiment conducted to determine
whether an automated, card-based gamification strategy has an impact on the learning of …
whether an automated, card-based gamification strategy has an impact on the learning of …