Development of Interactive Multimedia Learning Courseware to Strengthen Students' Character.

ANSI Septiani, T Rejekiningsih - European Journal of Educational Research, 2020 - ERIC
The development of information technology rapidly has an impact on the changing paradigm
of education. On the other hand, education holds an important responsibility to create …

Applying smart glasses in situated exploration for learning english in a national science museum

HR Chen, WS Lin, TY Hsu, TC Lin… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Research on the use of augmented reality technology in museums is mostly limited to
scientific knowledge. The use of wearable device technology learning materials to benefit …

Develo** Thai undergraduate online digital citizenship skills (DCS) under the New Normal

P Ruenphongphun, A Sukkamart… - Journal of Higher …, 2022 - articlearchives.co
The study aims to develop a model and assess the suitability of a digital citizenship skills
(DCS) model for online teaching and learning for Thai undergraduate students. In-depth …

A simulated learning environment of history games for enhancing players' cultural awareness

JL Shih, SC Jheng, JJ Tseng - Interactive Learning Environments, 2015 - Taylor & Francis
This research attempted to create the historical context of Southern Taiwan in the late
nineteenth century based on the martial art novel “** bilingual learning multimedia in integral application learning material for vocational school
A Rahim, S Hamdi, IN Arcana - Al-Jabar: Jurnal …, 2020 - ejournal.radenintan.ac.id
ICT advancement can be utilized to improve the quality of education. In this globalization
era, the millennial generation is demanded to be technology literate and fluent in English to …

Antecedents of usability to sustain users' engagement in online learning

A Ghai - The Palgrave Handbook of Sustainable Digitalization …, 2024 - Springer
The development of an effective and usable Instructional Design based on the principles of
Aesthetic Visual Design (AVD), along with the incorporation of Gamification (GMF), is …

Pengembangan Multimedia Interaktif PowerPoint dalam Pendekatan Saintifik untuk Meningkatkan Kemampuan Pemahaman Konsep Matematika pada Pokok …

N Apriani - 2018 - digilib.unila.ac.id
ABSTRACT DEVELOPMENT OF INTERACTIVE MULTIMEDIA POWERPOINT IN A
SCIENTIFIC APPROACH TO IMPROVE UNDERSTANDING OF MATHEMATICAL …

Impact of learner-centred teaching environment with the use of multimedia-mediated learning modules in improving learning experience

WL Yap, M Neo, TK Neo - Jurnal Teknologi (Sciences and …, 2014 - eprints.intimal.edu.my
Malaysian tertiary education is still very much practicing the traditional teaching and learning
approach. There had been a push by the Ministry of Education in Malaysia to move towards …

Is the information fit for use? Exploring teachers perceived information quality indicators for Farsi web-based learning resources

F Mohammadi, A Abrizah, N Maryam… - Malaysian Journal of …, 2015 - jice.um.edu.my
Is the information fit for use? Exploring teachers perceived information quality indicators for Farsi
web- based learning resour Page 1 Malaysian Journal of Library & Information Science, Vol. 20, no …