A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality

B Rodriguez-Garcia, H Guillen-Sanz, D Checa… - Multimedia Tools and …, 2024 - Springer
Abstract Immersive Virtual Reality (iVR) devices are increasingly affordable and accessible
to consumers. The widespread adoption of this technology for professional training is now …

Effective affective EEG-based indicators in emotion-evoking VR environments: An evidence from machine learning

IA Castiblanco Jimenez, EC Olivetti, E Vezzetti… - Neural Computing and …, 2024 - Springer
This study investigates the use of electroencephalography (EEG) to characterize emotions
and provides insights into the consistency between self-reported and machine learning …

Exploring relations among authentic tourism experience, experience quality, and tourist behaviours in phygital heritage with experimental design

ŞF Çiftçi, B Çizel - Journal of Destination Marketing & Management, 2024 - Elsevier
Mixed reality (MR) in museums has become increasingly prevalent because of the rapid
progress of digitalisation. However, there is a dearth of research examining the impact of MR …

[HTML][HTML] Integrating Digital Technologies and Alternate Reality Games for Sustainable Education: Enhancing Cultural Heritage Awareness and Learning Engagement

HCK Lin, LW Lu, RS Lu - Sustainability, 2024 - mdpi.com
As traditional cultural heritage education gradually reduces students' exposure to the
physical environment, it is more difficult to stimulate students' awareness of and interest in …

Sustainability in Hybrid Technologies for Heritage Preservation: A Scientometric Study

PP Ariza-Colpas, MA Piñeres-Melo… - Sustainability, 2024 - mdpi.com
The use of augmented reality applied to museums to preserve and communicate cultural
heritage sustainably is a topic of increasing relevance today. Museums play an essential …

Toward museum transformation: From mediation to social media-tion and fostering omni-visit experience

H Kefi, E Besson, Y Zhao, S Farran - Information & Management, 2024 - Elsevier
This article investigates the role played by Information and Communications Technology
(ICT) and specifically social media in resha** the mediation ('Kulturvermittlung') processes …

[HTML][HTML] Metaverse Unveiled: From the Lens of Science to Common People Perspective

M Cruz, A Oliveira, A Pinheiro - Computers, 2024 - mdpi.com
Everyone forms a perception about everything, including the Metaverse. Still, we may expect
a gap or disconnection between what has been expressed by various researchers and the …

iHand: Hand Recognition-Based Text Input Method for Wearable Devices

Q Chu, CP Chen, H Hu, X Wu, B Han - Computers, 2024 - mdpi.com
Text input using hand gestures is an essential component of human–computer interaction
technology, providing users with a more natural and enriching interaction experience …

What Factors Impact Visitors' Intentions to Use Location-Based AR Games? An Empirical Study from Chinese Cultural Heritage Sites

J Guo, Y Pan - Sustainability, 2023 - mdpi.com
Location-based AR games have been discussed as a promising means of providing visitors
with meaningful experiences at cultural heritage sites, with great potential to enhance users' …

[HTML][HTML] Introducing Digitized Cultural Heritage to Wider Audiences by Employing Virtual and Augmented Reality Experiences: The Case of the v-Corfu Project

V Komianos, A Tsipis, K Kontopanagou - Technologies, 2024 - mdpi.com
In recent years, cultural projects utilizing digital applications and immersive technologies
(VR, AR, MR) have grown significantly, enhancing cultural heritage experiences. Research …