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The role of virtual communities in gambling and gaming behaviors: A systematic review
Gambling opportunities are facilitated by the growth of the Internet and social media
platforms. Digital games also increasingly include monetary features, such as …
platforms. Digital games also increasingly include monetary features, such as …
Strengthening gamification studies: Current trends and future opportunities of gamification research
Gamification is now a well-established technique in Human-Computer Interaction. However,
research on gamification still faces a variety of empirical and theoretical challenges. Firstly …
research on gamification still faces a variety of empirical and theoretical challenges. Firstly …
Commercial video games as a resource for mental health: A systematic literature review
Game-based interventions have been gradually and successfully implemented in the mental
health domain given the games' ability to positively affect a variety of mental health …
health domain given the games' ability to positively affect a variety of mental health …
The impact of gamification motivation on green consumption behavior—an empirical study based on ant forest
Y Sun, J **ng - Sustainability, 2022 - mdpi.com
The development of the Internet has led to new forms of integration of gamification and
environmental protection and has become a new perspective for exploring the emergence of …
environmental protection and has become a new perspective for exploring the emergence of …
Collaborating with a text-based chatbot: an exploration of real-world collaboration strategies enacted during human-chatbot interactions
A central problem for chatbots in the customer care domain revolves around how people
collaborate with the agent to achieve their own situated goals. The majority of the previous …
collaborate with the agent to achieve their own situated goals. The majority of the previous …
Using gamification elements for competitive crowdsourcing: exploring the underlying mechanism
C Yang, HJ Ye, Y Feng - Behaviour & Information Technology, 2021 - Taylor & Francis
Gamification can be an effective mechanism of engaging individual users (ie solvers) in task
solving on competitive crowdsourcing platforms. However, past literature lacks a nuanced …
solving on competitive crowdsourcing platforms. However, past literature lacks a nuanced …
Making friends in online games: gender differences and designing for greater social connectedness
While online multiplayer games provide an opportunity for players to both maintain and
establish new connections, male and female players have been found to experience these …
establish new connections, male and female players have been found to experience these …
In search for design elements: a new perspective for employing ethnography in human-computer interaction design research
A Rapp - International Journal of Human–Computer Interaction, 2021 - Taylor & Francis
Design ethnography has been widely used in Human-Computer Interaction (HCI) to
understand people's everyday behaviors, in order to build technologies capable of meeting …
understand people's everyday behaviors, in order to build technologies capable of meeting …
Understanding the relationship between the Proteus effect, immersion, and gender among World of Warcraft players: An empirical survey study
Online gaming is part of contemporary life, with a range of influences on gamer's behaviour.
The convergence and alignment of an individual's attitude and behaviour with features and …
The convergence and alignment of an individual's attitude and behaviour with features and …
“Is It Legit, To You?”. An Exploration of Players' Perceptions of Cheating in a Multiplayer Video Game: Making Sense of Uncertainty
Cheating is a major concern for any gaming environment, but effective solutions are still far
from being found. Previous research has overlooked the social complexity of current video …
from being found. Previous research has overlooked the social complexity of current video …