Codenerf: Disentangled neural radiance fields for object categories
CodeNeRF is an implicit 3D neural representation that learns the variation of object shapes
and textures across a category and can be trained, from a set of posed images, to synthesize …
and textures across a category and can be trained, from a set of posed images, to synthesize …
Removing objects from neural radiance fields
Abstract Neural Radiance Fields (NeRFs) are emerging as a ubiquitous scene
representation that allows for novel view synthesis. Increasingly, NeRFs will be shareable …
representation that allows for novel view synthesis. Increasingly, NeRFs will be shareable …
Smplicit: Topology-aware generative model for clothed people
In this paper we introduce SMPLicit, a novel generative model to jointly represent body
pose, shape and clothing geometry. In contrast to existing learning-based approaches that …
pose, shape and clothing geometry. In contrast to existing learning-based approaches that …
Arkitscenes: A diverse real-world dataset for 3d indoor scene understanding using mobile rgb-d data
Scene understanding is an active research area. Commercial depth sensors, such as Kinect,
have enabled the release of several RGB-D datasets over the past few years which …
have enabled the release of several RGB-D datasets over the past few years which …
Fig-nerf: Figure-ground neural radiance fields for 3d object category modelling
We investigate the use of Neural Radiance Fields (NeRF) to learn high quality 3D object
category models from collections of input images. In contrast to previous work, we are able …
category models from collections of input images. In contrast to previous work, we are able …
Centersnap: Single-shot multi-object 3d shape reconstruction and categorical 6d pose and size estimation
This paper studies the complex task of simultaneous multi-object 3D reconstruction, 6D pose
and size estimation from a single-view RGB-D observation. In contrast to instance-level pose …
and size estimation from a single-view RGB-D observation. In contrast to instance-level pose …
DSP-SLAM: Object oriented SLAM with deep shape priors
We propose DSP-SLAM, an object-oriented SLAM system that builds a rich and accurate
joint map of dense 3D models for foreground objects, and sparse landmark points to …
joint map of dense 3D models for foreground objects, and sparse landmark points to …
Sketch2mesh: Reconstructing and editing 3d shapes from sketches
Reconstructing 3D shape from 2D sketches has long been an open problem because the
sketches only provide very sparse and ambiguous information. In this paper, we use an …
sketches only provide very sparse and ambiguous information. In this paper, we use an …
Category-aware transformer network for better human-object interaction detection
Abstract Human-Object Interactions (HOI) detection, which aims to localize a human and a
relevant object while recognizing their interaction, is crucial for understanding a still image …
relevant object while recognizing their interaction, is crucial for understanding a still image …
In-hand 3d object scanning from an rgb sequence
We propose a method for in-hand 3D scanning of an unknown object with a monocular
camera. Our method relies on a neural implicit surface representation that captures both the …
camera. Our method relies on a neural implicit surface representation that captures both the …