Risks and opportunities for youth in the digital era
Due to continued groundbreaking digital advancements, Internet use has increased
significantly. This has led to a heated debate in relation to weighing the many advantages of …
significantly. This has led to a heated debate in relation to weighing the many advantages of …
[BOOK][B] Positive psychology: The science of happiness and human strengths
A Carr - 2013 - taylorfrancis.com
Remediating deficits and managing disabilities has been a central preoccupation for clinical
psychologists. Positive Psychology, in contrast, is concerned with the enhancement of …
psychologists. Positive Psychology, in contrast, is concerned with the enhancement of …
Metaverse mingle: Discovering dating intentions in metaverse
D Chakraborty, S Patre, D Tiwari - Journal of Retailing and Consumer …, 2023 - Elsevier
The present work represents a mixed-method investigation to redefine Elaboration
Likelihood Model (ELM) using some innovative variables to investigate dating-partner …
Likelihood Model (ELM) using some innovative variables to investigate dating-partner …
Examining self-congruence between user and avatar in purchasing behavior from the metaverse to the real world
J Park, N Kim - Journal of Global Fashion Marketing, 2024 - Taylor & Francis
The aim of this study was to examine the role of “avatar” in the metaverse, specifically, by
exploring how appearance similarity with an avatar affects virtual product purchase …
exploring how appearance similarity with an avatar affects virtual product purchase …
Flow in computer‐mediated environments: A systematic literature review
M Valinatajbahnamiri, V Siahtiri - International Journal of …, 2021 - Wiley Online Library
Flow has been regarded as an important phenomenon for understanding and delivering
compelling experiences to consumers when using computer‐mediated services. Despite the …
compelling experiences to consumers when using computer‐mediated services. Despite the …
[HTML][HTML] Creatability, achievability, and immersibility: New game design elements that increase online game usage
Online games are popular technology-enabled applications designed to satisfy a wide
range of player needs. Self-determination theory (SDT) has been used in past online game …
range of player needs. Self-determination theory (SDT) has been used in past online game …
Exploring the association between the Proteus effect and intention to play massive multiplayer online role-playing games (MMORPGs)
Purpose Massive multiplayer online role-playing games (MMORPGs) are representative
metaverse games that are thriving in academia and the industry. This study aims to develop …
metaverse games that are thriving in academia and the industry. This study aims to develop …
The effect of avatar self-integration on consumers' behavioral intention in the metaverse
This study explores the relationship between users and avatars, focusing on the degree of
facial resemblance and the realism of fashion items as the main factors of avatar self …
facial resemblance and the realism of fashion items as the main factors of avatar self …
Avatar design in Metaverse: the effect of avatar-user similarity in procedural and creative tasks
R Zhu, C Yi - Internet Research, 2024 - emerald.com
Purpose Through the lens of self-perception theory, this paper investigates how avatar
design (ie avatar user similarity) affects users' self-awareness and shapes their task …
design (ie avatar user similarity) affects users' self-awareness and shapes their task …
Metaverse consumer behavior: Investigating factors driving consumer participation in the transitory metaverse, avatar personalization, and digital fashion adoption
The transitory metaverse shows promise for retail and marketing, but further academic
research is needed to fully understand its dynamics. Despite previous exploration, empirical …
research is needed to fully understand its dynamics. Despite previous exploration, empirical …