An adaptive learning environment for programming based on fuzzy logic and machine learning

K Chrysafiadi, M Virvou, GA Tsihrintzis… - … Journal on Artificial …, 2023 - World Scientific
In this paper, we present an Intelligent Tutoring System (ITS), for use in teaching the logic of
computer programming and the programming language 'C'. The aim of the ITS is to adapt …

Computational intelligence approaches for student/tutor modelling: A review

S Sani, TNM Aris - 2014 5th International Conference on …, 2014 - ieeexplore.ieee.org
The intelligent tutoring system (ITS) is an educational software system that provides
personalized and adaptive tutoring to students based on their needs, profiles and …

[KİTAP][B] Advances in personalized web-based education

K Chrysafiadi, M Virvou - 2015 - Springer
This book aims to provide important information to researchers, educators, and software
developers of computer-based educational software ranging from e-learning and mobile …

An automatic and dynamic student modeling approach for adaptive and intelligent educational systems using ontologies and bayesian networks

HNM Ferreira, T Brant-Ribeiro… - 2016 IEEE 28th …, 2016 - ieeexplore.ieee.org
Dynamic adaptation of educational content has been an important research topic. Therefore,
in order for it to run effectively, student models that properly describe and monitor the …

A recommender system for videos suggestion in a SPOC: A proposed personalized learning method

N Belarbi, N Chafiq, M Talbi, A Namir… - Big Data and Smart …, 2019 - Springer
Adaptivity, personalization and recommendation techniques are classic solutions
recommended by many specialists for providing successful learning experiences by offering …

Evaluating the use of fuzzy logic in an educational game for offering adaptation

S Papadimitriou, K Chrysafiadi… - 2019 International …, 2019 - ieeexplore.ieee.org
The integration of information and telecommunication technologies into the learning and
teaching processes has given birth to educational games. An educational game can …

Automatic method to identify e-learner emotions using behavioral cues

Z Karamimehr, MM Sepehri… - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
In this article, we offer and test a nonsurvey-based method to characterize learner emotions.
Our method, instead of using surveys, uses logs of learner behaviors in learning …

Decision making by rule-based fuzzy cognitive maps: an approach to implement student-centered education

A Peña-Ayala, JH Sossa-Azuela - … cognitive maps for applied sciences and …, 2013 - Springer
In this chapter we outline a decisions-making approach (DMA) that is based on the
representation and simulation of causal phenomena. It applies an extension of the …

User-Player and Student Modeling in Personalized Educational Games: A Literature Review

S Papadimitriou, M Virvou - Artificial Intelligence—Based Games as Novel …, 2025 - Springer
Personalizing educational games involves sophisticated research challenges due to users'
roles as both students and players. Unlike traditional educational settings, where learning …

How do A/B Testing and secondary data analysis on AIED systems influence future research?

N Nasiar, RS Baker, J Li, W Gong - International Conference on Artificial …, 2022 - Springer
Recent years have seen a surge in research conducted on intelligent online learning
platforms, with a particular expansion of research conducting A/B testing to decide which …