The state of the art of spatial interfaces for 3D visualization
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …
are crucial to data visualization processes and the visualization research community has …
A survey of 3D object selection techniques for virtual environments
Computer graphics applications controlled through natural gestures are gaining increasing
popularity these days due to recent developments in low-cost tracking systems and gesture …
popularity these days due to recent developments in low-cost tracking systems and gesture …
Hand interfaces: Using hands to imitate objects in ar/vr for expressive interactions
Augmented reality (AR) and virtual reality (VR) technologies create exciting new
opportunities for people to interact with computing resources and information. Less exciting …
opportunities for people to interact with computing resources and information. Less exciting …
Raycursor: A 3d pointing facilitation technique based on raycasting
Raycasting is the most common target pointing technique in virtual reality environments.
However, performance on small and distant targets is impacted by the accuracy of the …
However, performance on small and distant targets is impacted by the accuracy of the …
Fairy lights in femtoseconds: Aerial and volumetric graphics rendered by focused femtosecond laser combined with computational holographic fields
We present a method of rendering aerial and volumetric graphics using femtosecond lasers.
A high-intensity laser excites physical matter to emit light at an arbitrary three-dimensional …
A high-intensity laser excites physical matter to emit light at an arbitrary three-dimensional …
Fully-occluded target selection in virtual reality
The presence of fully-occluded targets is common within virtual environments, ranging from
a virtual object located behind a wall to a datapoint of interest hidden in a complex …
a virtual object located behind a wall to a datapoint of interest hidden in a complex …
An interaction model for visualizations beyond the desktop
We present an interaction model for beyond-desktop visualizations that combines the
visualization reference model with the instrumental interaction paradigm. Beyond-desktop …
visualization reference model with the instrumental interaction paradigm. Beyond-desktop …
Outline pursuits: Gaze-assisted selection of occluded objects in virtual reality
In 3D environments, objects can be difficult to select when they overlap, as this affects
available target area and increases selection ambiguity. We introduce Outline Pursuits …
available target area and increases selection ambiguity. We introduce Outline Pursuits …
Sphere: multi-touch interactions on a spherical display
Sphere is a multi-user, multi-touch-sensitive spherical display in which an infrared camera
used for touch sensing shares the same optical path with the projector used for the display …
used for touch sensing shares the same optical path with the projector used for the display …
Rapid and accurate 3D selection by progressive refinement
Issues such as hand and tracker jitter negatively affect user performance with the ray-casting
selection technique in 3D environments. This makes it difficult for users to perform tasks that …
selection technique in 3D environments. This makes it difficult for users to perform tasks that …