The state of the art of spatial interfaces for 3D visualization

L Besançon, A Ynnerman, DF Keefe… - Computer Graphics …, 2021 - Wiley Online Library
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …

A survey of 3D object selection techniques for virtual environments

F Argelaguet, C Andujar - Computers & Graphics, 2013 - Elsevier
Computer graphics applications controlled through natural gestures are gaining increasing
popularity these days due to recent developments in low-cost tracking systems and gesture …

Hand interfaces: Using hands to imitate objects in ar/vr for expressive interactions

S Pei, A Chen, J Lee, Y Zhang - … of the 2022 CHI conference on human …, 2022 - dl.acm.org
Augmented reality (AR) and virtual reality (VR) technologies create exciting new
opportunities for people to interact with computing resources and information. Less exciting …

Raycursor: A 3d pointing facilitation technique based on raycasting

M Baloup, T Pietrzak, G Casiez - … of the 2019 CHI Conference on Human …, 2019 - dl.acm.org
Raycasting is the most common target pointing technique in virtual reality environments.
However, performance on small and distant targets is impacted by the accuracy of the …

Fairy lights in femtoseconds: Aerial and volumetric graphics rendered by focused femtosecond laser combined with computational holographic fields

Y Ochiai, K Kumagai, T Hoshi, J Rekimoto… - ACM Transactions on …, 2016 - dl.acm.org
We present a method of rendering aerial and volumetric graphics using femtosecond lasers.
A high-intensity laser excites physical matter to emit light at an arbitrary three-dimensional …

Fully-occluded target selection in virtual reality

D Yu, Q Zhou, J Newn, T Dingler… - IEEE transactions on …, 2020 - ieeexplore.ieee.org
The presence of fully-occluded targets is common within virtual environments, ranging from
a virtual object located behind a wall to a datapoint of interest hidden in a complex …

An interaction model for visualizations beyond the desktop

Y Jansen, P Dragicevic - IEEE Transactions on Visualization …, 2013 - ieeexplore.ieee.org
We present an interaction model for beyond-desktop visualizations that combines the
visualization reference model with the instrumental interaction paradigm. Beyond-desktop …

Outline pursuits: Gaze-assisted selection of occluded objects in virtual reality

L Sidenmark, C Clarke, X Zhang, J Phu… - Proceedings of the 2020 …, 2020 - dl.acm.org
In 3D environments, objects can be difficult to select when they overlap, as this affects
available target area and increases selection ambiguity. We introduce Outline Pursuits …

Sphere: multi-touch interactions on a spherical display

H Benko, AD Wilson, R Balakrishnan - Proceedings of the 21st annual …, 2008 - dl.acm.org
Sphere is a multi-user, multi-touch-sensitive spherical display in which an infrared camera
used for touch sensing shares the same optical path with the projector used for the display …

Rapid and accurate 3D selection by progressive refinement

R Kopper, F Bacim, DA Bowman - 2011 IEEE symposium on 3D …, 2011 - ieeexplore.ieee.org
Issues such as hand and tracker jitter negatively affect user performance with the ray-casting
selection technique in 3D environments. This makes it difficult for users to perform tasks that …