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[PDF][PDF] Incremental potential contact: intersection-and inversion-free, large-deformation dynamics.
Contact is ubiquitous and often unavoidable and yet modeling contacting systems continues
to stretch the limits of available computational tools. In part this is due to the unique hurdles …
to stretch the limits of available computational tools. In part this is due to the unique hurdles …
Add: Analytically differentiable dynamics for multi-body systems with frictional contact
We present a differentiable dynamics solver that is able to handle frictional contact for rigid
and deformable objects within a unified framework. Through a principled mollification of …
and deformable objects within a unified framework. Through a principled mollification of …
Dynamic simulation of articulated soft robots
Soft robots are primarily composed of soft materials that can allow for mechanically robust
maneuvers that are not typically possible with conventional rigid robotic systems. However …
maneuvers that are not typically possible with conventional rigid robotic systems. However …
[КНИГА][B] Nonsmooth mechanics
B Brogliato, B Brogliato - 1999 - Springer
Thank you for opening the third edition of this monograph. The first edition [202] was
published in 1996 in the Lecture Notes in Control and Information Sciences series (vol. 220) …
published in 1996 in the Lecture Notes in Control and Information Sciences series (vol. 220) …
Anisotropic elastoplasticity for cloth, knit and hair frictional contact
The typical elastic surface or curve simulation method takes a Lagrangian approach and
consists of three components: time integration, collision detection and collision response …
consists of three components: time integration, collision detection and collision response …
Interactive simulation of rigid body dynamics in computer graphics
Interactive rigid body simulation is an important part of many modern computer tools, which
no authoring tool nor game engine can do without. Such high‐performance computer tools …
no authoring tool nor game engine can do without. Such high‐performance computer tools …
Contact-friction modeling within elastic beam assemblies: an application to knot tightening
D Durville - Computational Mechanics, 2012 - Springer
In this paper we propose a finite element approach which simulates the mechanical
behaviour of beam assemblies that are subject to large deformations and that develop …
behaviour of beam assemblies that are subject to large deformations and that develop …
Non-smooth newton methods for deformable multi-body dynamics
We present a framework for the simulation of rigid and deformable bodies in the presence of
contact and friction. Our method is based on a non-smooth Newton iteration that solves the …
contact and friction. Our method is based on a non-smooth Newton iteration that solves the …
A hybrid iterative solver for robustly capturing coulomb friction in hair dynamics
Dry friction between hair fibers plays a major role in the collective hair dynamic behavior as
it accounts for typical nonsmooth features such as stick-slip instabilities. However, due the …
it accounts for typical nonsmooth features such as stick-slip instabilities. However, due the …
Using Nesterov's method to accelerate multibody dynamics with friction and contact
We present a solution method that, compared to the traditional Gauss-Seidel approach,
reduces the time required to simulate the dynamics of large systems of rigid bodies …
reduces the time required to simulate the dynamics of large systems of rigid bodies …