Recent advances in 3d gaussian splatting

T Wu, YJ Yuan, LX Zhang, J Yang, YP Cao… - Computational Visual …, 2024 - Springer
The emergence of 3D Gaussian splatting (3DGS) has greatly accelerated rendering in novel
view synthesis. Unlike neural implicit representations like neural radiance fields (NeRFs) …

[PDF][PDF] 3d gaussian splatting for real-time radiance field rendering.

B Kerbl, G Kopanas, T Leimkühler, G Drettakis - ACM Trans. Graph., 2023 - sgvr.kaist.ac.kr
[CS482] 3D Gaussian Splatting for Real-Time Radiance Field Rendering Page 1 3D Gaussian
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …

4d gaussian splatting for real-time dynamic scene rendering

G Wu, T Yi, J Fang, L **: Segment and edit anything in 3d scenes
M Ye, M Danelljan, F Yu, L Ke - European Conference on Computer …, 2024 - Springer
Abstract The recent Gaussian Splatting achieves high-quality and real-time novel-view
synthesis of the 3D scenes. However, it is solely concentrated on the appearance and …

Relightable 3d gaussians: Realistic point cloud relighting with brdf decomposition and ray tracing

J Gao, C Gu, Y Lin, Z Li, H Zhu, X Cao, L Zhang… - … on Computer Vision, 2024 - Springer
In this paper, we present a novel differentiable point-based rendering framework to achieve
photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla …

Gaussianeditor: Swift and controllable 3d editing with gaussian splatting

Y Chen, Z Chen, C Zhang, F Wang… - Proceedings of the …, 2024 - openaccess.thecvf.com
Abstract 3D editing plays a crucial role in many areas such as gaming and virtual reality.
Traditional 3D editing methods which rely on representations like meshes and point clouds …

Hugs: Human gaussian splats

M Kocabas, JHR Chang, J Gabriel… - Proceedings of the …, 2024 - openaccess.thecvf.com
Recent advances in neural rendering have improved both training and rendering times by
orders of magnitude. While these methods demonstrate state-of-the-art quality and speed …

Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling

Z Li, Z Zheng, L Wang, Y Liu - Proceedings of the IEEE/CVF …, 2024 - openaccess.thecvf.com
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …