Efficient computation of clipped Voronoi diagram for mesh generation
The Voronoi diagram is a fundamental geometric structure widely used in various fields,
especially in computer graphics and geometry computing. For a set of points in a compact …
especially in computer graphics and geometry computing. For a set of points in a compact …
Shortest-path constraints for 3d multiobject semiautomatic segmentation via clustering and graph cut
We derive shortest-path constraints from graph models of structure adjacency relations and
introduce them in a joint centroidal Voronoi image clustering and Graph Cut multiobject …
introduce them in a joint centroidal Voronoi image clustering and Graph Cut multiobject …
Automatic 3D multiorgan segmentation via clustering and graph cut using spatial relations and hierarchically-registered atlases
We propose a generic method for automatic multiple-organ segmentation based on a
multilabel Graph Cut optimization approach which uses location likelihood of organs and …
multilabel Graph Cut optimization approach which uses location likelihood of organs and …
Image-based variational meshing
In medical simulations involving tissue deformation, the finite element method (FEM) is a
widely used technique, where the size, shape, and placement of the elements in a model …
widely used technique, where the size, shape, and placement of the elements in a model …
Feature-sensitive tetrahedral mesh generation with guaranteed quality
Tetrahedral meshes are being extensively used in finite element methods (FEMs). This
paper proposes an algorithm to generate feature-sensitive and high-quality tetrahedral …
paper proposes an algorithm to generate feature-sensitive and high-quality tetrahedral …
Multi-material adaptive volume remesher
We propose a practical iterative remeshing algorithm for multi-material tetrahedral meshes
which is solely based on simple local topological operations, such as edge collapse, flip …
which is solely based on simple local topological operations, such as edge collapse, flip …
Computing a high-dimensional euclidean embedding from an arbitrary smooth riemannian metric
This article presents a new method to compute a self-intersection free high-dimensional
Euclidean embedding (SIFHDE2) for surfaces and volumes equipped with an arbitrary …
Euclidean embedding (SIFHDE2) for surfaces and volumes equipped with an arbitrary …
Tetrahedral meshing via maximal Poisson-disk sampling
In this paper, we propose a simple yet effective method to generate 3D-conforming
tetrahedral meshes from closed 2-manifold surfaces. Our approach is inspired by recent …
tetrahedral meshes from closed 2-manifold surfaces. Our approach is inspired by recent …
Digital surface regularization with guarantees
Voxel based modeling is a very attractive way to represent complex multi-material objects.
Beside artistic choices of pixel/voxel arts, representing objects as voxels allows efficient and …
Beside artistic choices of pixel/voxel arts, representing objects as voxels allows efficient and …
Toward mixed-element meshing based on restricted Voronoi diagrams
In this paper we propose a method to generate mixed-element meshes (tetrahedra,
triangular prisms, square pyramids) for B-Rep models. The vertices, edges, facets, and cells …
triangular prisms, square pyramids) for B-Rep models. The vertices, edges, facets, and cells …