Virtual reality for limb motor function, balance, gait, cognition and daily function of stroke patients: A systematic review and meta‐analysis
Aims To explore the beneficial effects of virtual reality (VR) interventions on upper‐and lower‐
limb motor function, balance, gait, cognition and daily function outcomes in stroke patients …
limb motor function, balance, gait, cognition and daily function outcomes in stroke patients …
The sensory side of post-stroke motor rehabilitation
Contemporary strategies to promote motor recovery following stroke focus on repetitive
voluntary movements. Although successful movement relies on efficient sensorimotor …
voluntary movements. Although successful movement relies on efficient sensorimotor …
Esca** the crowd: An experimental study on the impact of a Virtual Reality experience in a shop** mall
Crowding is largely associated with negative consumer outcomes such as shop**
irritation and lower levels of shop** pleasure, less positive attitudes and less satisfaction …
irritation and lower levels of shop** pleasure, less positive attitudes and less satisfaction …
Effectiveness, usability, and cost-benefit of a virtual reality–based telerehabilitation program for balance recovery after stroke: A randomized controlled trial
Objectives First, to evaluate the clinical effectiveness of a virtual reality (VR)–based
telerehabilitation program in the balance recovery of individuals with hemiparesis after …
telerehabilitation program in the balance recovery of individuals with hemiparesis after …
Benefits of virtual reality based cognitive rehabilitation through simulated activities of daily living: a randomized controlled trial with stroke patients
Background Stroke is one of the most common causes of acquired disability, leaving
numerous adults with cognitive and motor impairments, and affecting patients' capability to …
numerous adults with cognitive and motor impairments, and affecting patients' capability to …
Recommendations for the implementation of telehealth in cardiovascular and stroke care: a policy statement from the American Heart Association
The aim of this policy statement is to provide a comprehensive review of the scientific
evidence evaluating the use of telemedicine in cardiovascular and stroke care and to …
evidence evaluating the use of telemedicine in cardiovascular and stroke care and to …
Effect of leap motion-based 3D immersive virtual reality usage on upper extremity function in ischemic stroke patients
Immersive virtual reality (VR) is a technology that provides a more realistic environmental
design and object tracking than ordinary VR. The aim of this study was to investigate the …
design and object tracking than ordinary VR. The aim of this study was to investigate the …
The role of virtual reality on outcomes in rehabilitation of Parkinson's disease: meta-analysis and systematic review in 1031 participants
Introduction Parkinson's disease (PD) is managed primarily by dopamine agonists and
physiotherapy while virtual reality (VR) has emerged recently as a complementary method …
physiotherapy while virtual reality (VR) has emerged recently as a complementary method …
Effect of virtual reality training on balance and gait ability in patients with stroke: systematic review and meta-analysis
IJM De Rooij, IGL Van De Port, JWG Meijer - Physical therapy, 2016 - academic.oup.com
Background Virtual reality (VR) training is considered to be a promising novel therapy for
balance and gait recovery in patients with stroke. Purpose The aim of this study was to …
balance and gait recovery in patients with stroke. Purpose The aim of this study was to …
[HTML][HTML] Virtual reality in the rehabilitation of patients with stroke: an integrative review
AL Aramaki, RF Sampaio, ACS Reis… - Arquivos de neuro …, 2019 - thieme-connect.com
Objective: To describe the intervention protocols to using commercial video games as virtual
reality (VR) in rehabilitation of patients with stroke. Methods: Integrative review using the …
reality (VR) in rehabilitation of patients with stroke. Methods: Integrative review using the …