[HTML][HTML] Serious games in the new era of digital-health interventions: a narrative review of their therapeutic applications to manage neurobehavior in …

RA Vacca, A Augello, L Gallo, G Caggianese… - Neuroscience & …, 2023 - Elsevier
Children and adolescents with neurodevelopmental disorders generally show adaptive,
cognitive and motor skills impairments associated with behavioral problems, ie, alterations …

[HTML][HTML] Improving adaptive and cognitive skills of children with an intellectual disability and/or autism spectrum disorder: Meta-analysis of randomised controlled trials …

S Derks, AM Willemen, PS Sterkenburg - International Journal of Child …, 2022 - Elsevier
The aim of this meta-analysis is to investigate the effectiveness of serious games on social
and cognitive skills of children with an intellectual disability (ID) and/or autism spectrum …

Cognitive stimulation of elderly individuals with instrumental virtual reality-based activities of daily life: pre-post treatment study

P Gamito, J Oliveira, D Morais, C Coelho… - … , behavior, and social …, 2019 - liebertpub.com
As the demographic structure in western societies ages, the prevalence and impact of
cognitive decline rises. Thus, new solutions to tackle this problem are required. The use of …

Serious games for the treatment of children with ADHD: The BRAVO project

V De Luca, A Schena, A Covino, P Di Bitonto… - Information Systems …, 2024 - Springer
Children affected by attention-deficit hyperactivity disorder (ADHD) exhibit several symptoms
characterized by inattention, impulsivity and motor hyperactivity that impair both school …

A review on serious games for ADHD

Y Zheng, R Li, S Li, Y Zhang, S Yang… - arxiv preprint arxiv …, 2021 - arxiv.org
Attention deficit and hyperactivity disorder (ADHD) have two main characteristics: inattention
and impulsivity. It has many obstacles to the normal development of children and is very …

Towards strong continuous consistency in edge-assisted VR-SGs: Delay-differences sensitive online task redistribution

Y Sun, H Sun, T Cao, M Ji, Z Qian, L Meng, D Wang… - Computer Networks, 2025 - Elsevier
Abstract Virtual Reality Serious Games (VR-SGs) integrate immersive virtual reality (VR)
technology with instruction-oriented serious games (SGs), aiming to improve the efficiency of …

[HTML][HTML] Active Video Games Using Virtual Reality Influence Cognitive Performance in Sedentary Female University Students: A Randomized Clinical Trial

M Alghadier, T Alharbi, N Almasoud, AA Alshalawi - Life, 2024 - mdpi.com
Background: Virtual reality (VR) is an emerging technology that is proving to be effective in
encouraging physical activity (PA) and improving health. Although regular PA has many …

Applying machine learning to a virtual serious game for neuropsychological assessment

J Marín-Morales, LA Carrasco-Ribelles… - 2021 IEEE Global …, 2021 - ieeexplore.ieee.org
Neuropsychological assessment has been traditionally made through paper-and-pencil
batteries which usually are time-consuming, decontextualized, and non-ecological. These …

[PDF][PDF] Serious Games for ADHD: A narrative review

A Aloisio, G Marzano, R Bonanni, M Ricci - Proceedings of the …, 2023 - ceur-ws.org
This article provides an overview of Attention Deficit Hyperactivity Disorder (ADHD) and the
effectiveness of Serious Games for ADHD (SGADs) as an intervention. ADHD is primarily …