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What is mixed reality?
What is Mixed Reality (MR)? To revisit this question given the many recent developments,
we conducted interviews with ten AR/VR experts from academia and industry, as well as a …
we conducted interviews with ten AR/VR experts from academia and industry, as well as a …
Much realistic, such wow! a systematic literature review of realism in digital games
Researchers reference realism in digital games without sufficient specificity. Without clarity
about the dimensions of realism, we cannot assess how and when to aim for a higher …
about the dimensions of realism, we cannot assess how and when to aim for a higher …
Toward Understanding the Design of Intertwined Human–Computer Integrations
Human–computer integration is an HCI trend in which computational machines can have
agency, ie, take control. Our work focuses on a particular form of integration in which the …
agency, ie, take control. Our work focuses on a particular form of integration in which the …
Technology futures: Towards understanding how to design awe-inspiring futures
Future technology can inspire “awe”, the deep feeling of astonishment that can include fear,
resulting in often “awe-some” but sometimes also “aw (e)-ful” experiences. We are interested …
resulting in often “awe-some” but sometimes also “aw (e)-ful” experiences. We are interested …
Virtual performance augmentation in an immersive jump & run exergame
C Ioannou, P Archard, E O'neill… - Proceedings of the 2019 …, 2019 - dl.acm.org
Human performance augmentation through technology has been a recurring theme in
science and culture, aiming to increase human capabilities and accessibility. We investigate …
science and culture, aiming to increase human capabilities and accessibility. We investigate …
Jumpvr: Jump-based locomotion augmentation for virtual reality
One of the great benefits of virtual reality (VR) is the implementation of features that go
beyond realism. Common" unrealistic" locomotion techniques (like teleportation) can avoid …
beyond realism. Common" unrealistic" locomotion techniques (like teleportation) can avoid …
Understanding the role of interactive machine learning in movement interaction design
M Gillies - ACM Transactions on Computer-Human Interaction …, 2019 - dl.acm.org
Interaction based on human movement has the potential to become an important new
paradigm of human-computer interaction. However, high quality, mainstream movement …
paradigm of human-computer interaction. However, high quality, mainstream movement …
Limited control over the body as intriguing play design resource
Interest in combining interactive play and the human body, using “bodily play” systems, is
increasing. While these systems primarily prioritize a player's control over their bodily …
increasing. While these systems primarily prioritize a player's control over their bodily …
Towards understanding the design of bodily integration
In the field of human-computer interaction, the term “integration” describes an emergent
paradigm in which the human and the computer are tightly coupled. Our previous research …
paradigm in which the human and the computer are tightly coupled. Our previous research …
Balance Board Math:“Being the graph” through the sense of balance for embodied self-regulation and learning
S Tancredi, J Wang, HT Li, CJ Yao… - Proceedings of the 21st …, 2022 - dl.acm.org
Balance Board Math (BBM) is a new balance-based interface for math instruction. BBM
integrates disparate work on embodied cognition and on sensory regulation to offer learners …
integrates disparate work on embodied cognition and on sensory regulation to offer learners …