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Marketing in the Metaverse: Conceptual understanding, framework, and research agenda
KG Barrera, D Shah - Journal of Business Research, 2023 - Elsevier
A hyper-connected digital universe referred to as the 'metaverse'bears the promise of
fundamentally changing how consumers, brands, and firms will transact and interact in a …
fundamentally changing how consumers, brands, and firms will transact and interact in a …
Augmented reality: Research agenda for studying the impact of its media characteristics on consumer behaviour
A Javornik - Journal of Retailing and Consumer Services, 2016 - Elsevier
Augmented reality has emerged as a new interactive technology and its unprecedented way
of complementing the physical environment with virtual annotations offers innovative modes …
of complementing the physical environment with virtual annotations offers innovative modes …
The bifold triadic relationships framework: A theoretical primer for advertising research in the metaverse
The concept of the metaverse was first coined in the science fiction novel Snow Crash
published 30 years ago, serving as the pregenesis concept of the next groundbreaking …
published 30 years ago, serving as the pregenesis concept of the next groundbreaking …
Demystifying computer-generated imagery (CGI) influencers: The effect of perceived anthropomorphism and social presence on brand outcomes
Computer-generated imagery (CGI) influencers are at the forefront of brand communication
trends driven by artificial intelligence (AI). Focusing on Lil Miquela, this study explores the …
trends driven by artificial intelligence (AI). Focusing on Lil Miquela, this study explores the …
Online focus groups
DW Stewart, P Shamdasani - Journal of advertising, 2017 - Taylor & Francis
The rise of Web 2.0, the advent of greater bandwidth, and new technology platforms have
made it possible to extend the range of focus-group research to the online environment. This …
made it possible to extend the range of focus-group research to the online environment. This …
'It's an illusion, but it looks real!'Consumer affective, cognitive and behavioural responses to augmented reality applications
A Javornik - Journal of Marketing Management, 2016 - Taylor & Francis
The paper investigates two augmented reality (AR) applications and corresponding
consumer responses to their media characteristics. Firstly, it discusses the role of interactivity …
consumer responses to their media characteristics. Firstly, it discusses the role of interactivity …
I trust what she's# endorsing on Instagram: moderating effects of parasocial interaction and social presence in fashion influencer marketing
Purpose Social media campaigns by fashion brands typically rely on two types of accounts:
official brands' accounts and social media influencers' accounts. The current study …
official brands' accounts and social media influencers' accounts. The current study …
The influences of virtual reality shop** characteristics on consumers' impulse buying behavior
With the rapid development of virtual reality (VR) hardware devices and virtual technologies,
VR applications in retailing are increasingly becoming an inevitable trend of future …
VR applications in retailing are increasingly becoming an inevitable trend of future …
How escapism leads to behavioral intention in a virtual reality store with background music?
Despite the technological advances, empirical studies to understand how VR influences
consumer behavior have been limited to date. This study aims (i) to extend the S (Stimuli)-O …
consumer behavior have been limited to date. This study aims (i) to extend the S (Stimuli)-O …
Brand avatars: Impact of social interaction on consumer–brand relationships
Purpose Over the past two decades, technology-facilitated communication between brand
and consumer has become common. One way in which technology can be used to build …
and consumer has become common. One way in which technology can be used to build …