Interaction with large displays: A survey
Large interactive displays are increasingly placed in public (or semipublic) locations,
including museums, shops, various city settings, and offices. This article discusses the …
including museums, shops, various city settings, and offices. This article discusses the …
Empirical research in mid-air interaction: A systematic review
Mid-air interaction is a distinct style of natural HCI (Human-Computer Interaction). In mid-air
interaction, users make use of their whole body—with a strong focus on hands—and apply …
interaction, users make use of their whole body—with a strong focus on hands—and apply …
Iteratively designing gesture vocabularies: A survey and analysis of best practices in the HCI literature
Gestural interaction has evolved from a set of novel interaction techniques developed in
research labs, to a dominant interaction modality used by millions of users everyday …
research labs, to a dominant interaction modality used by millions of users everyday …
Virtual field studies: Conducting studies on public displays in virtual reality
Field studies on public displays can be difficult, expensive, and time-consuming. We
investigate the feasibility of using virtual reality (VR) as a test-bed to evaluate deployments …
investigate the feasibility of using virtual reality (VR) as a test-bed to evaluate deployments …
[KİTAP][B] Pervasive displays: understanding the future of digital signage
Fueled by falling display hardware costs and rising demand, digital signage and pervasive
displays are becoming ever more ubiquitous. Such systems have traditionally been used for …
displays are becoming ever more ubiquitous. Such systems have traditionally been used for …
MyPosition: sparking civic discourse by a public interactive poll visualization
We present the design and evaluation of MyPosition, a public display in the form of a large
projection, featuring an interactive poll visualization. MyPosition aims at facilitating the …
projection, featuring an interactive poll visualization. MyPosition aims at facilitating the …
Cuenesics: using mid-air gestures to select items on interactive public displays
Most of today's public displays only show predefined contents that passers-by are not able to
change. We argue that interactive public displays would benefit from immediately usable …
change. We argue that interactive public displays would benefit from immediately usable …
Studying the visual representation of microgestures
The representations of microgestures are essentials for researchers presenting their results
through academic papers and system designers proposing tutorials to novice users …
through academic papers and system designers proposing tutorials to novice users …
Experimental analysis of barehand mid-air mode-switching techniques in virtual reality
We present an empirical comparison of eleven bare hand, mid-air mode-switching
techniques suitable for virtual reality in two experiments. The first evaluates seven …
techniques suitable for virtual reality in two experiments. The first evaluates seven …
OctoPocus in VR: Using a dynamic guide for 3D mid-air gestures in virtual reality
Bau and Mackays OctoPocus dynamic guide helps novices learn, execute, and remember
2D surface gestures. We adapt OctoPocus to 3D mid-air gestures in Virtual Reality (VR) …
2D surface gestures. We adapt OctoPocus to 3D mid-air gestures in Virtual Reality (VR) …